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0 answers
26 views

Good uses regarding polys, tris and quads [duplicate]

Since I have been modeling I have been wondering what are the good uses regarding polys, tris and quads. I try to only have quads in all my modeling but is it necessary when the goal is only to render?...
Marilux Fiorenzani's user avatar
0 votes
0 answers
14 views

Problem cooking textures

Could someone help me understand how I could get the same texture rendering on a game engine like second life as on blender? To be clear, some people manage to simply baking the textures and get the ...
Rose's user avatar
  • 1
0 votes
0 answers
17 views

Choosing a computer for blender [duplicate]

which is a better starter computer for blender 1.HP Folio 9480m  2.HP EliteBook 840 G3
Tefon's user avatar
  • 1
1 vote
0 answers
19 views

insert a new animation between loop animation

If I animation walk in circles. Can I insert the animation to walk out of the circle to a specific point and then return to walk around the circle at the same point?
user150975's user avatar
1 vote
1 answer
116 views

Glowing Eyes On Model Texture for export into ohter Programms

i find some cool Tutorial to how i can make cool glowing eyes on my little Model but they all for Rendering. Is is possible to have Glowing eyes on my Model Texture standalone ? So that i can import ...
realShao's user avatar
0 votes
1 answer
120 views

Blender Game not rendering models correctly, normals recalculated and flipped,

The model looks fine in blender (texture, material, and render), but when I run my app the parts of the model don't show. The normals have been recalculated and flipped many times (sometimes only ...
L. F's user avatar
  • 1
3 votes
1 answer
3k views

How to use blender for reinforcement learning? How to control camera movement and save the rendered images that the camera captured?

I am trying to follow this paper and reproduce their works. But I get stuck with some problems and I really hope that some of you can give me some ideas. So, basically what the paper has done is ...
Tianqi Wang's user avatar
1 vote
0 answers
193 views

The GLSL Doesn't Work

There was a question about someone not being able to use GLSL shading and there was an answer which almost worked but half of the game was all black with a huge shadow. Please tell me a way to fix ...
Gumbyneck's user avatar
1 vote
1 answer
167 views

Active camera not working on blender game

I have a feeling this is a small mistake but I can't trace a solution for it myself. Basically I made a small Resident Evil style room with multiple cameras. I also set up an actuator system to ...
omiwatari's user avatar
0 votes
0 answers
77 views

Logic bricks in BGE OR similar function for animation in blender render

I am using Logic bricks in BGE to move a sun across the sky, I want to use the logic brick function OR similar function to do the same in the blender render for an animation, what would you suggest?
Ant's user avatar
  • 1
0 votes
1 answer
135 views

Why does Blender Game Engine sometimes not render texture?

In Blender 2.79 RC1, I have several scenes. With viewport set to show texture, I start the game in standalone player. If I start the game from certain scenes, it shows textures as expected. If I start ...
Eagle Gamma's user avatar
3 votes
1 answer
866 views

Transferring materials made in Cycles Render to Blender Game Engine

I have a question about importing objects painted in cycles render to a blender game engine file. I've just finished my model and want to put it in a game. I textured, rigged and animated it in the ...
RistarFruit's user avatar
0 votes
1 answer
713 views

How to render a sky in game engine?

I tried to follow this question. How do I render a background image as a sky in blender 2.7x I've also tried to follow a number of older tutorials and posts, but my shading panel doesn't contain an ...
davidparks21's user avatar
0 votes
1 answer
214 views

Camera in BGE seeing through non-transparent solids when having small near clipping distance

I have a group of legionary puppets fighting busily in Game Engine. They are mesh animated by armatures, and have equipment parented to empties parented to the armatures: So they look like inthe ...
b.Lorenz's user avatar
  • 105
0 votes
1 answer
75 views

Blender Game Engine Rendering Problem

I am working on a game and this happened. I have a Cube with an array modifier. When i view my level in the viewport it looks ok but when i press "p" it looks like the Normals are inverted(which is ...
Lord Asdi's user avatar

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