Skip to main content

Questions tagged [game-engine]

The (BGE) Blender Game Engine (discontinued, blender 2.41 - 2.79) allows you to create interactive 3D applications, game prototypes and simulations.

7 votes
2 answers
9k views

How can I prevent a pause at the end of animation loop to have fluid motion.

At the end of my animation, the animation pauses a bit then loops again, how can I stop the slow pause, and let the loop work fluently?
blackhole's user avatar
  • 2,410
7 votes
4 answers
14k views

How to Set a Property Value in Blender Game Engine?

How would I set a property value with python in the Blender game engine?
CharlesL's user avatar
  • 15.4k
7 votes
1 answer
444 views

Why does blender crash when my missile disapears in the BGE?

In the following scene, I have a camera parented to a missile. When the missile collides with any collision mesh, it disappears. The logic setup is pictured below. However, when the missile ...
X-27 is done with the network's user avatar
7 votes
2 answers
4k views

Run a script only once in BGE

I have a script that I only need to run once. What I usually do for startup scripts is an Always > Tap Sensor. This python script is being activated by a message sensor with the tap setting enabled. ...
Anson Savage's user avatar
  • 3,412
7 votes
2 answers
617 views

Put complex shape flat on the table

I have a complex (i.e. irregular, concave) shape obtained by photogrammetry. Now, I'd like to put it flat on a table. How to achieve this? (It ridiculously balances one point now. ) Is there a smart ...
Ideogram's user avatar
  • 457
7 votes
2 answers
2k views

Blender game character not responding to game logic

I created a basic male figure and rigged it using the rigify add on. I also created a simple walk animation action. I attempted to turn the rigged model into a game character inside the blender game ...
Drahcir's user avatar
  • 171
7 votes
1 answer
3k views

Draw geometry on screen using BGL module

I am trying to use the bgl module to draw triangles on top of the Blender interface. My understanding is that glBegin/glEnd are deprecated, and vertex array or display list or VBO should be used ...
Mike Pan's user avatar
  • 11.9k
7 votes
1 answer
3k views

Using Blender Game Engine for VR 360 tour on Mobile, is it doable?

I'm sorry if my question sounds clumsy, I'm not a seasoned BGE user. I'd like to make a virtual tour for Gear VR and/or Google Cardboard in the BGE that works on Mobile. Is this doable in a user ...
Georges D's user avatar
  • 5,042
7 votes
1 answer
2k views

Rendering from Blender Game

I made a physics simulation in the Blender Game engine. Is there a way to somehow render it as an animation as I normally would with keyframes in Blender internal engine? Or is there a way to convert ...
Poyoarya's user avatar
  • 147
7 votes
1 answer
3k views

Deforming a mesh in realtime (Game Engine)

I have a subdivided plane I want to act as a niveau map. I want to change the niveau extremes' locations and want the map to display the niveau in the form of z=f(x,y) with x,y as the location of a ...
B Newmark's user avatar
  • 1,240
7 votes
1 answer
2k views

How to make a walking animation for a character in the BGE on a uneven or steep floor?

I'm looking for a method to make a character walk properly to the angle of the floor. So when he walks up a hill the feet have to be always touching the floor correctly and the walking motion of the ...
Jonathan's user avatar
  • 652
7 votes
2 answers
1k views

Linking cell fractured fragments together with Rigid Body Constraints set as 'breakable'

I am learning Cell Fracturing following this video. But just like Mr Jee in the comments section, my model breaks as soon as I play the animation in Games Engine. The author of the video talks in his ...
MicroMachine's user avatar
  • 4,713
7 votes
1 answer
2k views

Python: Convert a point into camera-space (BGE)

For a particular object and a particular camera, I wish to convert each vertex into camera space, perform some maths on it and convert it back. Specifically I need to convert the vertex first into ...
P i's user avatar
  • 3,961
7 votes
1 answer
1k views

Export bullet physics with the Y and Z axis swapped

I'm using the script example used in Blender's physics documentation: import PhysicsConstraints PhysicsConstraints.exportBulletFile("Physics.bullet") The problem ...
rraallvv's user avatar
  • 4,561
7 votes
3 answers
958 views

How can I make a tower of stacked boxes stable in the game engine?

I have a tower of flat boxes, but the simulation is not stable. I have tried with split impulse turned off and on. I have tried: setting the collision shape to box, convex hull, and mesh increasing ...
snapfractalpop's user avatar

15 30 50 per page