Questions tagged [game-engine]
The (BGE) Blender Game Engine (discontinued, blender 2.41 - 2.79) allows you to create interactive 3D applications, game prototypes and simulations.
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How can I prevent a pause at the end of animation loop to have fluid motion.
At the end of my animation, the animation pauses a bit then loops again, how can I stop the slow pause, and let the loop work fluently?
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How to Set a Property Value in Blender Game Engine?
How would I set a property value with python in the Blender game engine?
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Why does blender crash when my missile disapears in the BGE?
In the following scene, I have a camera parented to a missile. When the missile collides with any collision mesh, it disappears. The logic setup is pictured below.
However, when the missile ...
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Run a script only once in BGE
I have a script that I only need to run once. What I usually do for startup scripts is an Always > Tap Sensor. This python script is being activated by a message sensor with the tap setting enabled. ...
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Put complex shape flat on the table
I have a complex (i.e. irregular, concave) shape obtained by photogrammetry. Now, I'd like to put it flat on a table. How to achieve this? (It ridiculously balances one point now. )
Is there a smart ...
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Blender game character not responding to game logic
I created a basic male figure and rigged it using the rigify add on. I also created a simple walk animation action.
I attempted to turn the rigged model into a game character inside the blender game ...
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Draw geometry on screen using BGL module
I am trying to use the bgl module to draw triangles on top of the Blender interface. My understanding is that glBegin/glEnd are deprecated, and vertex array or display list or VBO should be used ...
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Using Blender Game Engine for VR 360 tour on Mobile, is it doable?
I'm sorry if my question sounds clumsy, I'm not a seasoned BGE user.
I'd like to make a virtual tour for Gear VR and/or Google Cardboard in the BGE that works on Mobile.
Is this doable in a user ...
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Rendering from Blender Game
I made a physics simulation in the Blender Game engine. Is there a way to somehow render it as an animation as I normally would with keyframes in Blender internal engine? Or is there a way to convert ...
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Deforming a mesh in realtime (Game Engine)
I have a subdivided plane I want to act as a niveau map.
I want to change the niveau extremes' locations and want the map to display the niveau in the form of z=f(x,y) with x,y as the location of a ...
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How to make a walking animation for a character in the BGE on a uneven or steep floor?
I'm looking for a method to make a character walk properly to the angle of the floor.
So when he walks up a hill the feet have to be always touching the floor correctly and the walking motion of the ...
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Linking cell fractured fragments together with Rigid Body Constraints set as 'breakable'
I am learning Cell Fracturing following this video.
But just like Mr Jee in the comments section, my model breaks as soon as I play the animation in Games Engine.
The author of the video talks in his ...
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Python: Convert a point into camera-space (BGE)
For a particular object and a particular camera, I wish to convert each vertex into camera space, perform some maths on it and convert it back.
Specifically I need to convert the vertex first into ...
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Export bullet physics with the Y and Z axis swapped
I'm using the script example used in Blender's physics documentation:
import PhysicsConstraints
PhysicsConstraints.exportBulletFile("Physics.bullet")
The problem ...
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How can I make a tower of stacked boxes stable in the game engine?
I have a tower of flat boxes, but the simulation is not stable. I have tried with split impulse turned off and on.
I have tried:
setting the collision shape to box, convex hull, and mesh
increasing ...