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15 votes
3 answers
11k views

How can I manually calculate bpy.types.PoseBone.matrix using Blender's Python API?

I have this .blend file which has a simple scene, and a python script. There's a readme section in the script, but to give a general idea: There are two identical meshes in the scene, one skinned, and ...
fergal's user avatar
  • 647
3 votes
1 answer
8k views

Get bone rotation in pose mode using Python

I want to get angles of joints in armature in pose mode, see the picture below. I tried to get local rotation of bones, but I can't find a way to do this. I tried: ...
Alexey Markov's user avatar
18 votes
3 answers
21k views

How to get keyframe data from python?

I am looking for help on how to export armatures and their animations in a custom export script. I wish to have an animation format similar to BVH, i.e. a bunch of ...
rspencer's user avatar
  • 283
3 votes
3 answers
3k views

How do I prevent object from moving when parenting object to a bone?

I've been trying different examples to parent an object to a bone without the object moving (aka keep_transform), but no matter what I try it always offsets: ...
Logic1's user avatar
  • 335
5 votes
3 answers
1k views

Pin cloth vertices at a specific set of frames, and un-pin otherwise (in python)

I am using Blender 2.82a and am trying to pin cloth vertices only at a specific set of frames. The broader context is to simulate actions on a cloth, where each action is parameterized by a cloth and ...
ComputerScientist's user avatar
8 votes
1 answer
5k views

Delete bones via script

I want to delete all bones in an armature which contain a specific word but I can't figure out how to. This is the script: ...
leaderlord's user avatar
8 votes
1 answer
12k views

How to rotate a bone using python

I have a bone, which i need to rotate. It has to be done on a server all the time, which means, that it would be nice to avoid clicking on the bone. I understand that i need to use: ...
Artmole's user avatar
  • 691
5 votes
2 answers
3k views

Move Bone Tail to a certain location

I have an armature where Automatic IK is enabled. I want to move my bone in pose mode using python instead of grabbing it using mouse. I tried the below but it didn't work as it says tail location is ...
Tak's user avatar
  • 6,323
4 votes
1 answer
8k views

Set bone constraints via python API

Is there any way to add bone constraint through python api? For example, I have two armatures: ...
Gugis's user avatar
  • 143
9 votes
1 answer
13k views

How to get an armature by name in Python and get access to its bones?

I want to retrieve an armature by name and access its bones. However, this doesn't work: armature = bpy.data.objects["rig"] bones = armature.bones It gives the ...
ApoorvaJ's user avatar
  • 619
5 votes
2 answers
3k views

How can a bone's tail be changed by a script?

I want to calculate a rotation matrix from two vectors, in order to check the steps are correct I have setup 3 armatures. A reference bone (arm_org), One that is directly rotated by applying a ...
stacker's user avatar
  • 38.7k
4 votes
1 answer
1k views

Armature bones created in python disappear after exiting edit mode

I'm writing an importer for a file format with skeletal data, so I'd like to generate an armature with bones to represent it. I can put the object into edit mode and create EditBones without any ...
Bill Roeske's user avatar
3 votes
1 answer
3k views

Blender Python - exporting bone matrices for animation relative to parent

I am making a homegrown 3d engine for my projects. So far, I am able to export: mesh materials Node hierarchy Each node in my engine has it own mesh(optional), material(optional) and a PARENT-...
Valyannan KV's user avatar
3 votes
1 answer
2k views

Convert particles to animated mesh including existing armature animation

The situation I am using a boid physics particle system in Blender 2.82. I am rendering the particles using an object that has armature animation. Following a process similar to what is described in ...
Nick's user avatar
  • 251
3 votes
1 answer
3k views

Global Pose/Rotation of a bone

Is it possible to determine the pose/rotation of a bone depending on the parent bones (with Python), in the best case in euler angles. For example, I have a model of a human and the arm is rotated ...
Masala's user avatar
  • 335

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