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0 votes
0 answers
34 views

How can I enable individual bone xray instead of full armature xray?

is it possible to somehow make bones have individual x-ray / in front properties? I understand that this property is being held in it's parent data block for the Armature object but why can't it also ...
Zophiekat's user avatar
  • 759
1 vote
0 answers
143 views

How can I ensure that my 'rig_ui.py' file is loaded when the armature is linked and overridden in Blender 3.6?

I managed to delete rig_ui.py the script of my rigify armature after renaming things somehow (at least i think that is the problem), and i don't know what to do to restore its original functionality, ...
Anity Ex's user avatar
0 votes
0 answers
28 views

How to control existing Custom Properties that are assigned to armatures via operator?

I'm creating an addon that sets the Blender settings based on what type of render we need. However, I'm unable to change the attributes that control aspects of the rigs. I can't access them. The thing ...
Juan Tadeo Mangione's user avatar
1 vote
2 answers
551 views

When rigging a car It rescales and rotates

I use Rigacar plugin. MacOs Ventura, Blender 3.4.1 (Steam) At first I parent everything to the body of the car, origins to geometry and finally, apply all transformations. However when: Add > ...
Marek Bílý's user avatar
1 vote
1 answer
304 views

Draw window and swap doesn' work

I'am writing python script that uses data from IMU sensor and changes armature structure position. To visualise movement I use ...
Lotrzyk's user avatar
  • 11
1 vote
1 answer
249 views

Making a chain of bones without bpy.ops

While making mesh objects with Python, I felt encouraged by the community to avoid using bpy.ops, as it is less efficient. I am now making armature objects. I am making a kind of snake where the body ...
koober's user avatar
  • 51
1 vote
1 answer
771 views

How to read a specific pose from a pose library via Python API?

I'm writing a python script that needs to read the pose library associated with a particular armature object. I've figured how to query the pose names (via ...
lisyarus's user avatar
  • 115
0 votes
1 answer
841 views

Is there a way to return armature to rest position programatically without bpy.ops?

I need to reset my armature to the rest position with a python code. I could do it normally with but bpy.ops.pose.transforms_clear(), but sometimes it gives me errors However I cant use bpy.ops since ...
Manveru's user avatar
  • 223
1 vote
2 answers
511 views

Selecting bones with the same name

I'm writing a little picker for Blender. The principle of operation is simple. I select some armatures, go into pose mode. If I select bones, then bones with the same name in other armatures become ...
AlexFrozd's user avatar
0 votes
0 answers
269 views

How to get to original T-Pose coordinates after bpy.ops.pose.armature_apply?

very related to this question: PoseBone local rotation values to global with axis changed For the addon we're building we do the following steps: Create Mesh and armature from third party system ...
AlFranco's user avatar
0 votes
0 answers
94 views

Convert skinned character in a pose frame to static geometry with Blender python API

Given a character with rigged armature that has animation of 30 frames, how can I convert it to 30 static meshed, each with their pose applied? I found an answer applying the armature of pose in here, ...
Toothery's user avatar
1 vote
0 answers
77 views

Skeleton mirror breaks when applied

I downloaded the Unarmed Equip Torch 01 animation (skeleton only) from Mixamo and wanted to mirror it so the torch was in the right hand (and then I noticed you can mirror it right in the web, but let'...
JoePerkins's user avatar
4 votes
1 answer
2k views

Blender 2.9 How to use an Xbox joystick controller as an input to control an armature? (NOT GAME ENGINE)

I’m trying to figure out how to use a joystick controller as an input device to control an armature. The idea is to assign the joystick (perhaps as a driver?) to a joint or bone and create a kind of ...
Tom Sepe's user avatar
2 votes
1 answer
1k views

Is there a way to delete bone constraints by name?

I'm trying to delete all bone constraints containing part of the name 'Action' for selected pose bones. I'm still learning scripting and this is the best I could come up with. Any pointers would be ...
adam's user avatar
  • 33
0 votes
1 answer
505 views

Python Script for Armature Scale -

I was wondering what the python script the following sequence would look like. I'd like to be able to run the code in the text editor instead of manually doing it every time I need a new animation. ...
GoodNight's user avatar
  • 245

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