All Questions
37
questions
0
votes
0
answers
34
views
How can I enable individual bone xray instead of full armature xray?
is it possible to somehow make bones have individual x-ray / in front properties? I understand that this property is being held in it's parent data block for the Armature object but why can't it also ...
1
vote
0
answers
143
views
How can I ensure that my 'rig_ui.py' file is loaded when the armature is linked and overridden in Blender 3.6?
I managed to delete rig_ui.py the script of my rigify armature after renaming things somehow (at least i think that is the problem), and i don't know what to do to restore its original functionality, ...
0
votes
0
answers
28
views
How to control existing Custom Properties that are assigned to armatures via operator?
I'm creating an addon that sets the Blender settings based on what type of render we need. However, I'm unable to change the attributes that control aspects of the rigs. I can't access them. The thing ...
1
vote
2
answers
551
views
When rigging a car It rescales and rotates
I use Rigacar plugin. MacOs Ventura, Blender 3.4.1 (Steam)
At first I parent everything to the body of the car, origins to geometry and finally, apply all transformations.
However when: Add > ...
1
vote
1
answer
304
views
Draw window and swap doesn' work
I'am writing python script that uses data from IMU sensor and changes armature structure position.
To visualise movement I use
...
1
vote
1
answer
249
views
Making a chain of bones without bpy.ops
While making mesh objects with Python, I felt encouraged by the community to avoid using bpy.ops, as it is less efficient.
I am now making armature objects.
I am making a kind of snake where the body ...
1
vote
1
answer
771
views
How to read a specific pose from a pose library via Python API?
I'm writing a python script that needs to read the pose library associated with a particular armature object. I've figured how to query the pose names (via ...
0
votes
1
answer
841
views
Is there a way to return armature to rest position programatically without bpy.ops?
I need to reset my armature to the rest position with a python code. I could do it normally with but bpy.ops.pose.transforms_clear(), but sometimes it gives me errors
However I cant use bpy.ops since ...
1
vote
2
answers
511
views
Selecting bones with the same name
I'm writing a little picker for Blender. The principle of operation is simple. I select some armatures, go into pose mode. If I select bones, then bones with the same name in other armatures become ...
0
votes
0
answers
269
views
How to get to original T-Pose coordinates after bpy.ops.pose.armature_apply?
very related to this question:
PoseBone local rotation values to global with axis changed
For the addon we're building we do the following steps:
Create Mesh and armature from third party system
...
0
votes
0
answers
94
views
Convert skinned character in a pose frame to static geometry with Blender python API
Given a character with rigged armature that has animation of 30 frames, how can I convert it to 30 static meshed, each with their pose applied?
I found an answer applying the armature of pose in here, ...
1
vote
0
answers
77
views
Skeleton mirror breaks when applied
I downloaded the Unarmed Equip Torch 01 animation (skeleton only) from Mixamo and wanted to mirror it so the torch was in the right hand (and then I noticed you can mirror it right in the web, but let'...
4
votes
1
answer
2k
views
Blender 2.9 How to use an Xbox joystick controller as an input to control an armature? (NOT GAME ENGINE)
I’m trying to figure out how to use a joystick controller as an input device to control an armature. The idea is to assign the joystick (perhaps as a driver?) to a joint or bone and create a kind of ...
2
votes
1
answer
1k
views
Is there a way to delete bone constraints by name?
I'm trying to delete all bone constraints containing part of the name 'Action' for selected pose bones. I'm still learning scripting and this is the best I could come up with. Any pointers would be ...
0
votes
1
answer
505
views
Python Script for Armature Scale -
I was wondering what the python script the following sequence would look like. I'd like to be able to run the code in the text editor instead of manually doing it every time I need a new animation.
...