I have a bone, which i need to rotate. It has to be done on a server all the time, which means, that it would be nice to avoid clicking on the bone.
I understand that i need to use:
bpy.data.objects['Armature'].pose.bones['Bone'].matrix_basic[0]
allthough i might be wrong.
After the bone is rotated, I need to Keyframe the rotation, how would i go about this?