All Questions
41
questions
0
votes
0
answers
56
views
how do i create animation whit pose data and with python
I'm making animations based on smpl armature through several pose data. Divide people through person id and put pose data in the armature. However, person id 2 data is contained in all armatures and ...
0
votes
0
answers
34
views
Is there a way to keyframe the action of applying/adding modifiers (or constraints for bones)
I'm new to scripting in Blender but I've made a tool for an easy IK/FK switch for myself. I've been testing the tool without keyframing and it functionally works great but what I didn't take into ...
0
votes
0
answers
14
views
symmetrical weight painting can't let me paint center vertices of a mesh with mirror modifier and armature modifier
I know how to do symmetrical weight painting on a mesh with mirror modifier and armature modifier, but this setting prevents me from weight painting center vertices properly.
my mesh is like 1st ...
1
vote
1
answer
22
views
With python, is there a more efficient way to duplicate a range of keyframes (all fcurves) than using keyframe_points.insert()
I have a combined animation (position of object, bone rotations...) with about 600 keyframes. Now I want to make a script that clones a selected range of these keyframes and pastes them after the ...
1
vote
2
answers
551
views
When rigging a car It rescales and rotates
I use Rigacar plugin. MacOs Ventura, Blender 3.4.1 (Steam)
At first I parent everything to the body of the car, origins to geometry and finally, apply all transformations.
However when: Add > ...
0
votes
1
answer
788
views
Error when retargeting Animation to Human mesh
I'm using Rokoko plugin. Does anyone have a solution to this error?
...
2
votes
1
answer
391
views
Why does animation baking in Python not match Blender?
I'm writing an export script for Blender actions (in the context of video game animation). As part of that process, my script bakes actions that use inverse kinematics, as follows:
...
1
vote
0
answers
157
views
How to recalculate a skeleton's pose (all PoseBone matrices) via python without a full scene update?
I'm working on a script to do some retargeting of an animation library to a new figure, and I've encountered a performance issue I don't know how to optimize away easily. My script loops through an ...
1
vote
1
answer
949
views
Python copy animation from armature to another armature different rest pose
I have two armatures with different rest pose I wonder if there is a proper way to copy the animation from on the other as shown in the image.
Here is an example of the blend file https://ufile.io/...
1
vote
1
answer
72
views
How to recalculate bone transforms/constraints to originate from armature origin point?
I'm trying to make an export script, and I need all the exported bones to be positioned at the armature's origin point. The trouble is that I would like to be able to position the bones anywhere in ...
0
votes
1
answer
162
views
How to repeat a cyclic animation of an object/armature from command line with Blender API
I need to render a cyclic animation of an object-armature from the command line. At the moment I am stack on how to repeat the keyframes, ie how to copy the keyframes of the first time points and ...
0
votes
1
answer
2k
views
Python Script To Rename Bones In Armature
I was wondering if there was a python script that I could run in the text editor that would go through all the bones in a selected armature and remove the numbers from their name??
The bone names have ...
2
votes
0
answers
503
views
Copy animation data from one armature to another with Python
I've been trying to write a script to copy animation data from an armature to another one, unfortunatly without success so far.
My situation is that i have :
A mesh with it's armature that doesn't ...
1
vote
0
answers
585
views
Mocap Data to Pose Animation
StackExchange Blender
Mocap Data to pose animation
Hey there!
I’m having a CSV mocap file as my input to blender. The file line consists of frame number and 17 keypoints XYZ relative to the center of ...
0
votes
0
answers
411
views
How to extract 3D mesh geometry at each keyframe from an animation file using python?
I have a collection of animation files in (.fbx/.dae/.blend) format, that contains the animation of a human mesh performing various motions. Each animation file contains 100 frames.
I now want to ...