Skip to main content

All Questions

0 votes
1 answer
72 views

How to recalculate pose bone rotations when armature bone rotation is changed?

I'm trying to import bones and animation data in to blender. The quaternions I have for each keyframe are correct if the armature's bones do not have any rotation. However I also need to import the ...
taptaptaptap's user avatar
1 vote
0 answers
22 views

Unable to reproduce armature bone rotations from .bvh import

I am trying to format the bone rotations of an armature in the way they are formatted inside of a .bvh mocap file. I thought I would be able to obtain the 3D Euler rotations as they seem to be written ...
wolfg269's user avatar
1 vote
3 answers
61 views

Server json Blender crashes

Can someone help me understand why this code: ...
Diego Parbuono's user avatar
0 votes
1 answer
649 views

Get local child bone rotation using Python

I'm looking to get the local rotations of bones using Python, in other words given a parent and a child bone, the child bone's rotation off of the parent bone. I saw this post:Get bone rotation in ...
Jackie 's user avatar
1 vote
1 answer
333 views

Python, How to Convert Rotations of T-pose Pose Bones in Armature 1 to Pose Bones in Armature 2? Finding Rotational difference

The goal is to get the rotational difference of the bones between Armature 1 and Armature 2 in its T-pose(not exactly), then apply the difference to a pose of Armature 2. The purpose is so the model ...
Alphi Henry's user avatar