All Questions
50
questions
3
votes
1
answer
419
views
How to propel an object, rotating freely in zero gravity, towards a collision with a fixed plane?
I downloaded a model of an astronaut from the NASA website, and I'm trying to create an animation with it to import into a Premiere video project, but I'm just a beginner at Blender and am having some ...
0
votes
2
answers
690
views
Armature physics
I'm trying to add physics to this armature so that it will be able to swing when it is moved. Does anyone know of any tutorials or solutions? (Images are to demonstrate how the mesh is supposed to ...
1
vote
1
answer
22
views
Rigging a medal that swings along a ring
I am trying to rig this medal that is attached to a ring, which is attached to a ribbon. What i am trying to achieve is have the medal swing and move around when the body moves, as a real medal would ...
1
vote
1
answer
61
views
How to fix weird cloth physics behaviour? (Armature + Cloth simulation)
I'm struggling to figure out why my dress glitches out when I move a hip bone. What happens is that after a hip moves, it bends in a weird way as if it had some weight painting but it doesn't.
The way ...
0
votes
1
answer
767
views
Is it possible to add spring bones on 2 different armatures?
I have an animation with 2 models, which means that they have 2 different armatures. I wanna use spring bones for hair, and breast physics. But it seems like when I stop the interactive mode so that ...
0
votes
1
answer
338
views
Keyframed Objects Clipping Through Each Other
I am very new to Blender and have made a scene where a mannequin (animated and downloaded from mixamo) is falling through a tunnel. A basic falling animation has been applied to the mannequin via ...
0
votes
1
answer
468
views
I have a Mesh with an Armature. The Mesh has a "Mesh Deform" modifier, which itself has physics. Why does it break when Rendered?
I am probably missing something very obvious---maybe a modifier stack problem, more likely it's a parenting issue, or else I don't understand Mesh Deform well enough.
This is a simplified example. ...
1
vote
1
answer
69
views
How to make rigged clothing react to collisions or gravity?
I am trying to model an army ceremonial outfit that has tassels under the epaulets. I would like to know how to make the tassels move naturally, as in when the body moves around, or the arm moves, the ...
2
votes
0
answers
44
views
How do i turn my character into a ragdoll during an animation
Hey im kinda new to blender, id like to know if its possible to turn my character into a ragdoll in the middle of an animation or something like that. My idea is like my character tries to do a ...
-1
votes
1
answer
36
views
How to get rubber thing to deform as mini gun moves up and down instead of moving with it?
How to get rubber thing to deform as the mini gun moves up and down instead of moving with it in Blender 4.0.2.
I used automatic weights it is not working.
Please watch whole gif
Video
do i need soft ...
0
votes
0
answers
19
views
Rigged Object does not effect the floor in physics simulation Rigid Body
Here you can see my scene. The skeleton is rigged with an armature. on the left side i created a spehere to demonstrate that the simulation is working. When i animated the skeleton i choose mesh ...
4
votes
2
answers
2k
views
How do I give a keyframed object a bit of vibration/shaking when it's at the destination point?
I made a robot with moving parts on it's body but when the parts move from the starting point to the ending point, I wanna give it some vibration like it moved with a certain force. How can I do this?
...
0
votes
0
answers
16
views
Make meshes with armature (converted from B-Bones) fall onto plane in a pile
I'm new to blender so please bear with me–
I created a model of a large worm with a small person parented within. The person is parented to the worm and both of them are parented to bendy bones (which ...
0
votes
1
answer
90
views
How to hook to an object without bending the mesh in the wrong direction?
I have a question about trying to hook object ends. The idea is to link an air hose to the valve of a dive tank on one end, and have it link to the mouthpiece on the other end. Both work fine when ...
3
votes
3
answers
4k
views
Precise Mechanical Rigging of two arms connected by a rod
https://youtu.be/86DtgBiUDvI
I have done this using the y-rotation of the Blue rod to drive its z-location. The Top rod is driven by the z-location of the Blue rod.
As you can see, the animation ...