Questions tagged [animation]
Use this tag for questions or issues pertaining to animation and Blender's animation system.
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How to animate the rotation of multiple objects at different orientations?
I want to animate the propellors on this model of a quadcopter. Each of the blades and motor sets are oriented at different angles compared to each other.
I need to parent two blades and a motor on ...
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How to fix fins clipping
This is my first time rigging a character in blender, i followed a tutorial so I have most of it done. The only problem I've encountered, is my character has fins on the back of their shins, so when ...
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Blender adds addional bones on export (disable add leaf bones/better fbx export addon dont help)
Blender adds addional bones on export (disable add leaf bones/better fbx export addon dont help)
After export
Before
Project: https://drive.google.com/file/d/1aJrQEQrzYd_8Ev-3uzxya3XAsVniAABm/view?...
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How to animate a Balance Spring with Geonodes
It seems the question on how to animate a Balance Spring (or Coil Spring / Hairspring) as used in a watch escapement using Blender has been asked a few times before (here, here and here) but ...
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How to fix arms clipping into body problem
I'm working on a character model in Blender and I'm encountering an issue where the character's arms are clipping into the body. I've attached an images to illustrate the problem. How it can be fixed?
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Missing Keyframes in Timeline for Custom Properties (and everything else)
Having a ton of problems with keyframes disappearing using Custom Properties on some bones that I made to control visibility of mouth shapes (other keyframes are invisible as well) however disabling &...
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Binding of machine gun ammunition chain
I made the skeleton of a machine gun, and because I want to achieve the effect of the remaining bullets disappearing bit by bit after finishing the bullet in UE, the parent-child relationship of my ...
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Creating separate dope sheet table from Blender file? (for importing into Unity)
Noob here who has somehow ended up employed to use Blender to animate a story about a historical figure, which will be turned into an AR experience.
Having created the animation in Blender, I'm now ...
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Motion Tracking: cannot set Floor
I want to motion track a video but I have the following problem: whenever I define the floor with three trackers, the camera seems to move miles away from the tracking scene. It seems that Blender ...
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How can create an armature or rigging with mocap data in Blender 4.0?
In Blender 4.0, after importing a mocap file, the object file (which includes the mocap marker points), pose, and animation are combined into a single hierarchy. I would like to know how to bake the ...
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How to force IK bones to match the current pose?
I already have existing animations that do not use IK bones. Now, for some new animations, I want to use IK bones. I have added IK bones to the armature, but when I go back to the existing animations, ...
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How to prevent cape piece from merging into character's body using shape keys?
On frame 259 the character's cape piece merges into his body. How do I prevent this from happening using shape keys? Or is there another method I can use? That piece of the cape merges into his body ...
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How to animate alternating color loop?
I am trying to do something very simple: have an object turn red, blue, red, blue, forever like a police light. It doesn't have to glow. I am using Blender 3.x and Blender 4.x.
I've googled the heck ...
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Rotate bones in edit mode without affecting animation
I'm animating a model that was ripped from a video game right now, but all of the bones on the model have the incorrect rotation. This appears to be a glitch with the model-ripping tool I used.
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Rigged 2D characters not animated when rendering the scene
I have made those 2D puppets with grease pencil objects, and animated them. It works perfectly fine in 3D view. But when I start rendering the scene, some of the puppets appear in there T pose without ...