Questions tagged [animation]
Use this tag for questions or issues pertaining to animation and Blender's animation system.
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How to animate the rotation of multiple objects at different orientations?
I want to animate the propellors on this model of a quadcopter. Each of the blades and motor sets are oriented at different angles compared to each other.
I need to parent two blades and a motor on ...
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Modifying what vertices a bone affects
I hope this hasn't been answered somewhere else. I remember having found it a long time ago but I've been looking for the answer for a week with no success. I know there is a way in which you can ...
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How to fix fins clipping
This is my first time rigging a character in blender, i followed a tutorial so I have most of it done. The only problem I've encountered, is my character has fins on the back of their shins, so when ...
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Blender adds addional bones on export (disable add leaf bones/better fbx export addon dont help)
Blender adds addional bones on export (disable add leaf bones/better fbx export addon dont help)
After export
Before
Project: https://drive.google.com/file/d/1aJrQEQrzYd_8Ev-3uzxya3XAsVniAABm/view?...
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How to animate a Balance Spring with Geonodes
It seems the question on how to animate a Balance Spring (or Coil Spring / Hairspring) as used in a watch escapement using Blender has been asked a few times before (here, here and here) but ...
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get newly created keyframe in python
I would like to get a reference to a keyframe when I create it. Alas, keyframe_insert() returns a bool indicating success, not a handle to the keyframe.
In my application, each keyframe may need a ...
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Can I Put Multiple Animations on a Single Skeletal Mesh?
I have a skeletal mesh I want to use in an Unreal Engine game, and I've made a running animation for it.
Is it possible to create multiple animations (e.g. attacking, resting, etc.), and store them ...
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How to fix arms clipping into body problem
I'm working on a character model in Blender and I'm encountering an issue where the character's arms are clipping into the body. I've attached an images to illustrate the problem. How it can be fixed?
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Tips for anime style swift movement and teleportion effects for blender 2.9
I'm trying to figure out how to do anime style swift movements or teleportation like effects but what I do have is either laggy as all hell or effects the background and other objects. I would rather ...
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Exporting bendy bones/shape key animations?
How can I export these animations into another program? I don't need the rig itself in these other programs, I just need the mesh's animations to be exported, if that makes sense. Is this possible, ...
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In Blender, simply mix two image layers like in Gimp
In Gimp I've got two layers with identically images with text in middle grey in the foreground on a black background. The lower layers's mode is set to 'normal' while the higher one's is set to '...
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I could use some help finding the scripting tab
Hello I am just starting out with blender. I am taking the animation class on bloop one of the lessons calls for using the scripting tab to find rigify I think its called. My problem is I can't find ...
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Child of constraint not working for two handed object holding
I'm trying to get both hands on the sword handle the first arm works but the second arm only the rotation of movement will be applied here is what i did :
1- made a bone for the sword handle.
2- made ...
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How can you hide objects while animating them?
I am creating a chef model which has a knife in her hand to cut something, this is one of the animations she has. The other animations she has are walking, talking etc, where she cant have a knife in ...
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Animation nodes: bake Cycles Material Output to keyframes - possible?
In an older Question I found an answer, what is possible to bake with AN.
One in the list was: Cycles Matrial Output (2 Years ago)
Link: Animation nodes bake to keyframes not working with polygon ...