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Questions tagged [animation]

Use this tag for questions or issues pertaining to animation and Blender's animation system.

0 votes
0 answers
10 views

How to animate the rotation of multiple objects at different orientations?

I want to animate the propellors on this model of a quadcopter. Each of the blades and motor sets are oriented at different angles compared to each other. I need to parent two blades and a motor on ...
0 votes
1 answer
1k views

Modifying what vertices a bone affects

I hope this hasn't been answered somewhere else. I remember having found it a long time ago but I've been looking for the answer for a week with no success. I know there is a way in which you can ...
2 votes
1 answer
29 views

How to fix fins clipping

This is my first time rigging a character in blender, i followed a tutorial so I have most of it done. The only problem I've encountered, is my character has fins on the back of their shins, so when ...
1 vote
0 answers
5 views

Blender adds addional bones on export (disable add leaf bones/better fbx export addon dont help)

Blender adds addional bones on export (disable add leaf bones/better fbx export addon dont help) After export Before Project: https://drive.google.com/file/d/1aJrQEQrzYd_8Ev-3uzxya3XAsVniAABm/view?...
1 vote
0 answers
10 views

How to animate a Balance Spring with Geonodes

It seems the question on how to animate a Balance Spring (or Coil Spring / Hairspring) as used in a watch escapement using Blender has been asked a few times before (here, here and here) but ...
2 votes
1 answer
428 views

get newly created keyframe in python

I would like to get a reference to a keyframe when I create it. Alas, keyframe_insert() returns a bool indicating success, not a handle to the keyframe. In my application, each keyframe may need a ...
0 votes
1 answer
1k views

Can I Put Multiple Animations on a Single Skeletal Mesh?

I have a skeletal mesh I want to use in an Unreal Engine game, and I've made a running animation for it. Is it possible to create multiple animations (e.g. attacking, resting, etc.), and store them ...
2 votes
1 answer
87 views

How to fix arms clipping into body problem

I'm working on a character model in Blender and I'm encountering an issue where the character's arms are clipping into the body. I've attached an images to illustrate the problem. How it can be fixed? ...
2 votes
2 answers
520 views

Tips for anime style swift movement and teleportion effects for blender 2.9

I'm trying to figure out how to do anime style swift movements or teleportation like effects but what I do have is either laggy as all hell or effects the background and other objects. I would rather ...
3 votes
2 answers
1k views

Exporting bendy bones/shape key animations?

How can I export these animations into another program? I don't need the rig itself in these other programs, I just need the mesh's animations to be exported, if that makes sense. Is this possible, ...
0 votes
1 answer
744 views

In Blender, simply mix two image layers like in Gimp

In Gimp I've got two layers with identically images with text in middle grey in the foreground on a black background. The lower layers's mode is set to 'normal' while the higher one's is set to '...
1 vote
1 answer
2k views

I could use some help finding the scripting tab

Hello I am just starting out with blender. I am taking the animation class on bloop one of the lessons calls for using the scripting tab to find rigify I think its called. My problem is I can't find ...
1 vote
1 answer
441 views

Child of constraint not working for two handed object holding

I'm trying to get both hands on the sword handle the first arm works but the second arm only the rotation of movement will be applied here is what i did : 1- made a bone for the sword handle. 2- made ...
0 votes
1 answer
55 views

How can you hide objects while animating them?

I am creating a chef model which has a knife in her hand to cut something, this is one of the animations she has. The other animations she has are walking, talking etc, where she cant have a knife in ...
0 votes
1 answer
262 views

Animation nodes: bake Cycles Material Output to keyframes - possible?

In an older Question I found an answer, what is possible to bake with AN. One in the list was: Cycles Matrial Output (2 Years ago) Link: Animation nodes bake to keyframes not working with polygon ...

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