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1 vote
1 answer
16 views

Missing Keyframes in Timeline for Custom Properties (and everything else)

Having a ton of problems with keyframes disappearing using Custom Properties on some bones that I made to control visibility of mouth shapes (other keyframes are invisible as well) however disabling &...
cortlandune's user avatar
0 votes
0 answers
23 views

I have an animation with x, y f curves, so it creates a "path". Would it be possible to automatically rotate the object to always look forward?

I have an animation with x, y f curves, so it creates a "path". Would it be possible to automatically rotate the object to always look forward? I tried to search for the answer but found ...
Gergő Dankó's user avatar
0 votes
0 answers
19 views

How do I link 3 animations made in 3 different scenes of the same character for Unity in NLA

I already have 3 FBX files. Idle, Speed walk and walk. I am a beginner and thats why I copied the character and pasted in to 3 scenes. I want to clarify that when I talk about scenes I mean new ...
Magnus Hikaru's user avatar
0 votes
0 answers
31 views

When I Import FBX animation to unity it says there is no animation data

This is a picture of my settings. I can't apply transforms because then they shrink to their origins even when I don't use scale to individual origins. Even when I bake keyframes. I don't know why but ...
Magnus Hikaru's user avatar
0 votes
1 answer
24 views

Black bars appear in timeline when moving keyframes

Whenever I move a keyframe, these vertical black bars appear near the keyframes in the timeline editor. Any ideas why this is happening?
Default_dx's user avatar
1 vote
0 answers
25 views

How can I export an animation containing a single pose and keep the keyframes intact?

I have an animation with a single pose in it that I want to export as an FBX and bring into Unity. I've determined that the issue is on the Blender export, not the Unity import. The animation I'm ...
NicTB's user avatar
  • 11
0 votes
0 answers
33 views

Combine/transition animations

My character is animated to walk to the end of the path at frame 100. How can I get him to do the remaining "Attack emote," at the end of the path? File: https://we.tl/t-rY0zhkre4T Thanks
EverBlazen's user avatar
2 votes
1 answer
28 views

How do I keep an individual part of a rig completely still while the rest of the rig continues to move?

I want to animate a character punching, but I want the fist to stop at the impact while the rest of the body continues to move. Is there some sort of anchoring mechanic? How do I put that into the ...
Onmyodo's user avatar
  • 23
0 votes
0 answers
19 views

Rotate an object around its origin with an arbitrary (imported) global axis. Do it while keyframing. Do not rotate around root's origin

Can someone explain how to do this, rotate around an object's origin, not the root object, Rotate objects around their origin along a global axis (scripted) without bpy.ops but do it in terms of ...
John Carlson's user avatar
2 votes
1 answer
95 views

How to make an animation of fabric folding?

I need to make an animation of a poster with some sort of design unfolding on a large building. I suspect I need to first roll up the fabric using sculpting, however I can't figure out how to do it ...
Nikita's user avatar
  • 23
0 votes
0 answers
23 views

Getting local coordinate (parented) axis_angle rotation keyframing working in Blender 4.1 Python

As the question says, I'm trying to get local coordinate (parented) axis angle rotation of objects working in keyframing with Blender 4.1 Python. You may look at the io_scene_x3d import addon for ...
John Carlson's user avatar
0 votes
1 answer
28 views

Keyframes suddenly not interpolating or being read on specific bone/rig

I have situation where I am trying to animate an IK rig and the animation is not being interpolated and sometimes not being read from the key frame. Other parts of the rig work fine. In fact I have an ...
DrIgnatiusCole's user avatar
0 votes
0 answers
23 views

Blender not creating keyframes automaticly when object is in the same place

Before 4.1 when I wantend for something to be in one place for a certain time I've put this in the right place with auto keying on, and then after a certain amount of frames, I just pressed G + Enter. ...
Lopli's user avatar
  • 1
0 votes
1 answer
105 views

Cant change the output framerate from 24

Working on a project and as usual wanted to render the animation in 30fps but at some point, not sure what I did, the frame rate changed to 24 and I cannot change it back to any other frame rate. ...
Sristaps's user avatar
-1 votes
1 answer
36 views

Editing the f-curve of the object 'freezes' it's animation

File in question I'm making a viewmodel animation, but everytime i try to edit the f-curve of the rifle, the animation doesn't play anymore, it freezes on the current frame and scrolling through the ...
505A606's user avatar

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