WebJunction Minnesota (WJMN) is a portal for Minnesota library staff to connect, create, and learn through online courses, social networking, and shared content. Key features of WJMN include a blog, calendar of events, and course catalog on the front page. Members can personalize their experience by creating profiles, joining groups, and bookmarking content. WJMN aims to connect members by providing ways for them to share activities and interests, start discussions, and see what their friends are doing on the site. Members are encouraged to contribute by authoring articles, commenting, tagging content, and volunteering to be featured on the site.
The document outlines resources and networking opportunities for the Bonner Network, a program that provides service opportunities for students. It describes various meetings, initiatives, and tools to connect current and former Bonner students, including regional alumni chapters, online wikis and discussion forums, and social media platforms. The goal is to build engagement among participants and alumni in order to strengthen community impact and support for the Bonner program.
The document summarizes the author's rediscovery of the library services offered by her local library district over the past 40 years. It describes how interviews with library professionals and resources have provided new insights into features beyond just borrowing books, such as reference services, technology instruction, readers' advisory services, and the emphasis on customer service. The library aims to help all patrons access information and achieve their goals through welcoming spaces, online resources, and programs for all ages.
Outreach is defined as extending services beyond usual limits and bringing services to where they are needed. It is important for libraries as part of their mission to serve communities. Academic library outreach includes serving underserved groups on campus and marketing existing services. Examples of access services outreach include community meetings, online services, communication venues, and agreements with other institutions. Successful outreach requires keeping the big picture in mind, listening to patrons, getting help, adapting to change, and marketing services well.
Angela Flottemesch is seeking a position that allows her to utilize her information management skills. She has over 10 years of experience in library and records management fields. Her experience includes cataloging collections, conducting research, and implementing electronic records systems at various institutions in the United States, United Kingdom, and Costa Rica. She is proficient in various software programs and holds a Master's degree in Library and Information Science.
Presentation at the Charleston Conference, Nov. 7, 2013 in panel with Meredith Schwartz, Senior Editor at Library Journal, and Rick Anderson, University of Utah.
What is the Nebraska Library Commission? Who are we? What do we do? To kick off the weekly NCompass Live, we will introduce you to the people and departments of the Nebraska Library Commission. In Part 2, you will meet Devra Dragos, Network Services Director, Mary Jo Ryan, Communications Coordinator, Richard Miller, Library Development Director, and Vern Buis, Lead Infrastructure Support Analyst. NCompass Live, January 14, 2009.
This document discusses strategies for public librarians to better serve the older adult population in their communities. It recommends conducting market research through surveys and feedback to understand older adults' information needs, interests, and current use of library services. The librarian should develop a strategic outreach plan with goals, programs, and collaborations to welcome older adults, such as book clubs, crafts, and technology workshops. The overall aim is to enhance the library experience for older patrons.
NCompass Live - June 18, 2014. http://nlc.nebraska.gov/ncompasslive/ After two years in development, the Edge Initiative launched earlier this year and library leaders are already sharing how Edge has helped them connect with their local government officials, build community partnerships and align their strategic goals with community priorities. Join us to learn how using Edge will help you make strategic decisions about technology services and connect more closely with your community. Edge, a professional management and leadership tool, gives libraries a look into their local data, from operations to partnerships and programming. It guides library leaders in assessing how their community is using technology and how to align future growth and services with community goals. It also provides useful resources to package and showcase the data to community leaders. Presenters: Lourdes Aceves, Senior Program Manager, Edge Initiative and Dr. Molly Kinney, Mifflin County Library, Lewistown, PA.
Recollection Wisconsin provides free access to over 218,000 historical resources from across the state. It is a collaboration between libraries, archives, museums, and historical societies. Users can find photographs, documents, maps and more. The presentation encourages using these primary sources to teach visual literacy and history standards. Teachers are given tips on analyzing photographs and finding lesson plans. Future plans include sharing Wisconsin's collections more broadly through the Digital Public Library of America.
The document discusses a potential collaboration between the Central Library of Baghdad University in Iraq and the University of Split Library in Croatia. They found common interests in working with disadvantaged groups and experience with web design. They propose a joint project to create a website or app called "Helping Eyes" to connect student volunteers with visually impaired students to assist them with studying and personal interests. The libraries would coordinate the project and provide resources. The goal is to promote library resources and social inclusion.
This document discusses how academic libraries are using various social software tools. It describes social tools like wikis, social bookmarking, media sharing, social networking, blogs, instant messaging, and microblogging. For each tool, it provides examples of how libraries use them, such as using wikis for intranets, training, and subject guides. It also discusses the growth of social media and how mainstream adoption of these tools has increased.
The document outlines resources and strategies for community engagement efforts by libraries. It discusses what community engagement entails, including building ongoing relationships to collectively benefit the community. A variety of tools and examples are provided, such as the Edge Initiative benchmarks, the Libraries Transforming Communities program, and case studies of specific library engagement programs. Challenges of and rewards from community engagement efforts are also addressed. The overall message is that the community itself should be viewed as part of the library's collection, and libraries should actively engage with their community.
The document describes a study that developed a framework for designing effective tasks in virtual worlds. Researchers had one group program a LEGO robot to follow a circuit and then teach another group how to do it by communicating through Second Life. Student interactions were video recorded and analyzed using Bloom's Taxonomy to code cognitive processes and knowledge dimensions. The analysis found that conceptual knowledge tasks engaged higher-order cognitive processes over time, and that task design, not just difficulty, impacted learning.
This document discusses ways to reuse old technology and reduce waste by connecting modern MP3 players to older stereo equipment using auxiliary cables. It provides examples of connecting a $20 Sansa MP3 player to a boom box or $49 Sansa Clip to a 1970s stereo. Connecting devices in this way allows one to power old equipment for great sound quality while avoiding headphones. The document encourages hosting "bring your own music" events to reconnect listening experiences.
This document provides information about the Metronet Information Literacy Initiative (MILI). MILI aims to improve information literacy skills among teachers and students. It does this through professional development for teachers and library media specialists on integrating information literacy standards into classroom teaching. MILI's goals are to influence the teaching of research, increase awareness and use of Web 2.0 tools, and encourage more collaboration between teachers and library media specialists on teaching the research process. The document discusses key aspects of information literacy and 21st century skills, as well as trends in technology, business, and education that demonstrate the need for these skills. It provides an overview of MILI's focus on research, reliable resources, and responsible use of
The document outlines Metronet's Information Literacy Initiative (MILI) which aims to teach teachers and librarians information literacy and 21st century skills through professional development opportunities. MILI focuses on developing skills in research, finding reliable resources, and responsible use of information. It promotes using Web 2.0 tools to encourage collaboration, communication, and student content creation. The goal is to prepare students for post-secondary education and careers through integrating information literacy into classroom instruction.
Metronet is a consortium of libraries in the Twin Cities metropolitan area that was established in 1980. It facilitates cooperation among different types of libraries and has different regional groups that organize various activities. Metronet maintains a website with information on local library events and resources, and it provides continuing education scholarships and programs for librarians, such as History Day workshops and an Information Literacy Conference.
This document discusses a research project that aims to collaboratively program LEGO robots through a virtual world. The tasks given to the robots can be quantified in difficulty and replicated for analysis. The goal is to design an evidence-based learning framework for tasks of measurable complexity in virtual worlds in order to promote science awareness and recovery in Japan. Data from the virtual and real worlds will be captured, coded, and analyzed to further the research.