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2 votes
Accepted

Material makes one side of the object go black no matter how I turn it

Sorry to say that, but you have to pay closer attention to the tutorial (and I do not consider it a beginner tutorial since he does not explain each step). First of all, the result of the Mix Color ...
Gordon Brinkmann's user avatar
2 votes

Material makes one side of the object go black no matter how I turn it

The bevel node works by finding the face normals of your mesh and interpolating between in sharp corners. Normals are just vectors that point directly away from the surface of your mesh. Vectors are ...
Jakemoyo's user avatar
  • 5,562
0 votes

Defects in Blender 4.1

Tweak the Clip Start or End values in the N panel > View:
moonboots's user avatar
  • 163k
5 votes
Accepted

Wrap complicated mesh around object

You can get pretty far by just using a shrinkwrap modifier, followed by a smooth mod. After that you'll need to fiddle with the frilly bits to get them to align with the form-fitting stuff, but that ...
Jakemoyo's user avatar
  • 5,562
0 votes

Changing the size of the box by the user

To make objects configurable you need to write custom JavaScript code using B4W API. But I don't recommend using Blend4Web at all, since it was deprecated long ago. For a modern and much simpler ...
Alexander's user avatar
1 vote
Accepted

create an object from scratch by using numpy

yes there is ! I've finally find a way to build all parts (even faces) with from_pydata! more details here ...
Certes's user avatar
  • 61
0 votes

Unlink wall and e.t.c. from Archimesh

To be able to unlink in Blender 4.0, select the object and press Alt+P > Clear and Keep Transform, and then in the Object Properties of your new mesh, unlock the location and rotation attributes.
Uriel_GC's user avatar
0 votes

How do I stop mmd tools from merging objects upon export?

You don't. .pmx (or .pmd, or .x) and .blend files are each capable of different things, and so support different features. In particular, there is no conception of "separate objects" in a ....
Nathan's user avatar
  • 25k
1 vote
Accepted

Bend unlinked geometry of one object around geometry of some other object

You can select a set of edges which represent the curvature of the roof, Shift D to duplicate, P to Separate into a new object, in Obj mode select the new object, Right click > Convert to > ...
josh sanfelici's user avatar
2 votes
Accepted

Generate equation from surface

Thanks @Gordon Brinkmann for the answer to my question basically. I ended up importing the STL in matlab and using their identification toolbox, turned out to be a good fit for a 4th degree polynomial....
meerkatUI's user avatar

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