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Questions tagged [vr]

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13 questions with no upvoted or accepted answers
1 vote
0 answers
931 views

How to make the GLTF import preserve skeleton bone orientations

If I start with a simple three bone skeleton where the first one at right angles to the chain like so: And then I export and re-import to and from GLTF, the first bone becomes aligned. Unticking the ...
Julian Todd's user avatar
1 vote
0 answers
47 views

How to retopologize an artifact?

I got the job with my team that we need to do a VR mobile app that lets the users look at the scanned versions of artifacts in it. We got a scanner and the artifacts themselves. Here is one model I ...
Antal Georgina's user avatar
0 votes
0 answers
24 views

VR Rendering Issues

I am trying to Render a VR Video to use with a VR-Headset, but I always have a kind of Border in my video (picture at the very Buttom). For Rendering, I render each Frame as a PNG-File seperately and ...
stuev's user avatar
  • 1
0 votes
1 answer
37 views

render a 360 animation with gpu on Mac Studio

im trying ro render an animation for VR (camera equirectangular) on a Mac studio,before I used the CpU it was rendering but really slowly (35 days for 250 frames) so I changed the scene to device GPU ...
Karma Saplluto's user avatar
0 votes
0 answers
23 views

VR inspection pink screen

Hey guys, I'm trying to get VR inspection working but no success so far. Tried oculus and windows OpenXR ...error, then tried steamVR and I advanced to the pink screen problem that is supposed to be ...
Hector Castillo's user avatar
0 votes
1 answer
602 views

Can Blender 3.5 render 3D videos in 180 degree or 360 degree formats, for playback on a VR headset like the Quest 2?

I'm looking for tutorials that will show me how to create 3D videos, for VR. I tried looking on Google and YouTube, but I'm not finding anything. Any help would be greatly appreciated, and I'll be ...
William-Robert Kent Cousert's user avatar
0 votes
0 answers
59 views

Using blender model in A-Frame

I created a model on Blender, and noticed the model seemed to be glitching. Changing the View clip start and end resolved the issue on Blender. Now, adding the same model to A-frame the same is ...
Marta Correia's user avatar
0 votes
1 answer
383 views

Appropriate value of convergence plane distance in a 360° stereoscopic VR video

How to determine the appropriate value convergence plane distance? I'm working on a panoramic stereoscopic video for Meta Quest 2. I use the stereo camera in off-axis mode. With the Spherical Stereo ...
n3shelter's user avatar
0 votes
0 answers
419 views

Using Meta Quest Pro for AR in Blender

I wanted to know if there is a workflow/plugin to be able to use the AR pass through capabilities of the Meta Quest Pro in Blender? I'd like to build a dog sized robot that has basic animations, and ...
Aditya Narayan's user avatar
0 votes
0 answers
302 views

Keep correct scene scale using Blender VR Scene Inspection

I have tried using a Quest 2 and OpenXR addon "VR Scene Inspection" for Blender, and it works really well, it is fantastic to navigate the same 3D scene in VR. One feature I found hard to ...
softyoda yoann's user avatar
0 votes
0 answers
50 views

Haptics in VR not working

I'm trying to use haptics in VR Scene Inspection in Blender and UPBGE using Oculus, but I don't get it to work. I've tried "xr.haptic_action_apply". Printing I can get a "True" if ...
Opheroth's user avatar
0 votes
0 answers
141 views

3D 360 VR Image seems off

Im working on an 3d archiviz project but ran into some issus. I tried to render a 3d 360 image to view it on the ocuclus quest. The bathroom is finished (Blender 2.9) and I set the camera with this ...
Cairy's user avatar
  • 1
0 votes
1 answer
362 views

Is VR component in UPBGE technical possible?

I had try using my Windows Mixed Reality (WMR) headset with UPBGE 0.3 VR scene inspection. Very impressed. I wonder if there will be a VR python component (similar to the first person player) ...
VR Blendering's user avatar