Questions tagged [vr]
The vr tag has no usage guidance.
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VR Rendering Issues
I am trying to Render a VR Video to use with a VR-Headset, but I always have a kind of Border in my video (picture at the very Buttom).
For Rendering, I render each Frame as a PNG-File seperately and ...
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render a 360 animation with gpu on Mac Studio
im trying ro render an animation for VR (camera equirectangular) on a Mac studio,before I used the CpU it was rendering but really slowly (35 days for 250 frames) so I changed the scene to device GPU ...
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Appropriate value of convergence plane distance in a 360° stereoscopic VR video
How to determine the appropriate value convergence plane distance?
I'm working on a panoramic stereoscopic video for Meta Quest 2. I use the stereo camera in off-axis mode. With the Spherical Stereo ...
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Can Blender 3.5 render 3D videos in 180 degree or 360 degree formats, for playback on a VR headset like the Quest 2?
I'm looking for tutorials that will show me how to create 3D videos, for VR. I tried looking on Google and YouTube, but I'm not finding anything. Any help would be greatly appreciated, and I'll be ...
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Has anyone tried modelling in blender with VR headset? [closed]
As I continue to use blender professionally as a medium between autodesk revit architecture and 3D printing (to tweak the model for print stability) I get increasingly frustrated with limitations of ...
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How to render 180VR video though virtual camera?
I’d like to know if it’s possible to render a 180VR video from a virtual camera embedded inside my Blender animation.
The video can be edited in a second time with a ffmpeg command, for example with ...
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VR inspection pink screen
Hey guys, I'm trying to get VR inspection working but no success so far. Tried oculus and windows OpenXR ...error, then tried steamVR and I advanced to the pink screen problem that is supposed to be ...
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Using blender model in A-Frame
I created a model on Blender, and noticed the model seemed to be glitching. Changing the View clip start and end resolved the issue on Blender. Now, adding the same model to A-frame the same is ...
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Using Meta Quest Pro for AR in Blender
I wanted to know if there is a workflow/plugin to be able to use the AR pass through capabilities of the Meta Quest Pro in Blender? I'd like to build a dog sized robot that has basic animations, and ...
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How to make the GLTF import preserve skeleton bone orientations
If I start with a simple three bone skeleton where the first one at right angles to the chain like so:
And then I export and re-import to and from GLTF, the first bone becomes aligned.
Unticking the ...
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How to retopologize an artifact?
I got the job with my team that we need to do a VR mobile app that lets the users look at the scanned versions of artifacts in it. We got a scanner and the artifacts themselves. Here is one model I ...
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Is VR component in UPBGE technical possible?
I had try using my Windows Mixed Reality (WMR) headset with UPBGE 0.3 VR scene inspection. Very impressed. I wonder if there will be a VR python component (similar to the first person player) ...
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Keep correct scene scale using Blender VR Scene Inspection
I have tried using a Quest 2 and OpenXR addon "VR Scene Inspection" for Blender, and it works really well, it is fantastic to navigate the same 3D scene in VR.
One feature I found hard to ...
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Haptics in VR not working
I'm trying to use haptics in VR Scene Inspection in Blender and UPBGE using Oculus, but I don't get it to work.
I've tried "xr.haptic_action_apply". Printing I can get a "True" if ...
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Can you use Oculus controllers in a blender scene?
I've made a simple scene in blender where I have orbs that you can look at using an Oculus Quest. I've managed to get that to work, however I was wondering if you can use the Oculus controllers in a ...