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Questions tagged [rigidbody]

The rigid body simulation can be used to simulate the motion of solid objects. It affects the position and orientation of objects and does not deform them. Use this tag for questions relating to the the rigid body physics simulation in Blender.

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Rigid body object falling into the plane

My objects fall and some of them go half into the plane. Although my ojects are tilted in different angles at keyframe - 0 , at keyframe 2, they all turn flat and then fall. Can someone help me with ...
Shruthi Athreya's user avatar
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0 answers
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How do I get a moving rigid body to collide with a cloth?

I have a UV sphere with collisions and rigid body and a cloth with collisions, cloth and rigid body. I want the UV Sphere to collide with the cloth and cause ripples and normal cloth behaviour, but ...
3Dd.ie's user avatar
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1 answer
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Can you link physics properties between different objects?

I'm testing some Rigid Body physics for a lot of objects. I want to test the different properties of the rigid body, but I don't want to have to change the values for every object individually. Is ...
Dgc's user avatar
  • 353
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Changing cloth modifer during the simulation creates a frozen result

I noticed that when the modifier of the cloth is intentionally changed after a certain number of frames, the result is not an animation but a static image of the final result. If I keep the modifier ...
Aslan Noorghasemi's user avatar
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0 answers
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How to combine blender animations for a single in Unity

Hey what's your approach for carrying over animations from blender to unity? We're trying to simulate a box falling with multiple rigid body objects inside it. How should we approach this and how do ...
ajstevenyanja's user avatar
1 vote
1 answer
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My Cell Fracture fragments freak out when I apply Rigid Body

I'm trying to follow a youtube blender tutorial for a head explosion that was made in blender 2.9 I believe (i'm working in 4.0). When I cell fracture the front part of my skull model all is fine, ...
George's user avatar
  • 11
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0 answers
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Break stuff *without* cellfracture

I'm making a scene where a bullet is shot at a glass object fracturing it completely. cell fracture is great and usually works but it has 2 major flaws. the first is that it sometimes misses fragments ...
Jo xXx's user avatar
  • 420
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1 answer
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Relationship between rigid body constraint stability and rigid body weight

I am simulating a rope in Blender, represented by a chain of rigid bodies. Each rigid body is linked to its neighbor using a generic constraint that locks X, Y, and Z linear movements. The topmost ...
murri's user avatar
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Rigid body simulation keeps wiggling

I've got a large mess of a few hundred identical parts (torus), all intertwined, all using "Shape=mesh". When I drop it on a floor, it lands ok - but then it continues to thrash around and ...
Benjamin H's user avatar
0 votes
1 answer
66 views

The chain is breaking apart

I've designed a chain using Rhino 3D and would like to attach it to a mannequin. I've imported the mannequin and chain into Blender. I would like to activate gravity and have the necklace lay on the ...
Macit's user avatar
  • 135
0 votes
1 answer
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How can I make an object with rigid body physics not return to the first keyframe when I try to animate it?

Does anyone know how I can make an object with rigid body physics not return to its point of origin keyframe when I want to disable its animation? What happens is that I'm trying to animate a ball ...
LightPure's user avatar
2 votes
1 answer
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Problem with Rigid body and Child Of constraint

thank you for your time, I've been following this tutorial: How To Make Any Rig Into a Rag Doll in Blender, but I have a problem, I'm using the Child of constraint on my bones to parent them to the ...
Pierre Bolteau's user avatar
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0 answers
27 views

Can I make a particle system with fluid physics influence a dynamic rigidbody?

I am currently trying to make a simulation of a hydroelectric dam for a school project. I can currently get the particle system to populate the particles, and make them behave in a fluid-like manner ...
Sundayz's user avatar
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1 vote
0 answers
32 views

Is there a way to hide the fact that the object is cell fractured?

As always I need to destroy something, but after I apply cell fracture to the objects, it is visible during close ups that it is consisted of individual pieces, is there a way to hide it?
Audio_Video_Enthusiast's user avatar
0 votes
1 answer
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Keep last keyframes and delete the others

I have a script that run a rigid body simulation and I want to keep only the last keyframes and delete the previous ones. Is there a way to do this? Thank you for the availability.
Valerio Gianforte's user avatar
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0 answers
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Fixing the collision problem of ycb distractors with themselves as well as object of interest using rigidbody or other methods

TLDR: I am creating a synthetic dataset using physics positioning in BlenderProc following BOP Linemod format. Describe the issue I notice that the ycb objects that I use as distractor objects collide ...
Mona Jalal's user avatar
5 votes
1 answer
193 views

Rigidy body for an animated mesh with curve

I would like that these rigid body spheres to interact with this mesh animated object, how is it possible?
diniulian's user avatar
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2 votes
2 answers
38 views

Delay individual activations of Rigid Body

everyone! I need assistance with Rigid Body simulation in Blender. I have objects that I want to activate one by one. I've set "Start Deactivated" for all of them and adjusted the activation ...
Alan Tandelov's user avatar
1 vote
1 answer
27 views

How do I reverse rigid body?

I used rigid body a text to make it fall down. After it finishes falling, i want to make it to look like it’s rewinding itself to before fall state Any idea or tips on how to do this?
Edgar Krisna Yoga's user avatar
0 votes
0 answers
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Cell fracture pieces held back

I'm in Blender 3.5. In my scene, a car crashes through a door. First I put a Cell Fracture on the meshes that make up the door, then I applied a Force Field (Bold) to project the pieces of the meshes ...
Alexis Stakhanov's user avatar
0 votes
0 answers
27 views

Collision detection with sensor not working in specific case

Problem: I am encountering an issue with collision detection in Blender Game Engine while working with parented hitboxes. I am using the latest version of BGE on Windows 10. Details: Hitbox ...
Tylouw's user avatar
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1 vote
1 answer
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Rigid body Cell Fractured Wall fails to react to a motion capture character

I have a "Standard Walk" motion capture file from Mixamo.com. I want the character to walk into a cell fractured wall and activate the rigid body wall when it collides. However, my ...
Thomas Cheng's user avatar
1 vote
1 answer
45 views

Rigid body on animated mesh is not updating

Hi I have this ring interacting with the neck of the character. It should update to the movement of the neck but for some reason it behaves as if the neck was always at the position of the first frame ...
RDaneelOlivaw's user avatar
0 votes
1 answer
98 views

Rigid Body animation: How to apply springy / dampen effect

I'm trying to create a Wheel of Fortune animation, see the image below. I also have a movie that makes the issue a lot more clear: Wheel of Fortune movie I've got it somewhat working using the Rigid ...
7th Sin's user avatar
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0 answers
43 views

Limit Translation parameters for "generic spring" rigid body constraint don't work as expected

I have a chain of rigid bodies connected in series by empties with the "generic spring" rigid body constraint like this: If the space between the rigid bodies is stretched, the armature ...
DED's user avatar
  • 249
0 votes
0 answers
28 views

Blender rigid bodies getting stuck in each other

I am trying to make a pinball simulation with blender and have been constantly having an issue where the pinball (a ragdoll) keeps on getting stuck inside the obstacles: The simulation works by ...
Mtamred's user avatar
  • 21
0 votes
0 answers
40 views

How do I fix object collision points?

I'm having an issue where my object stops before it collides with its intended point, it is almost like it's running into the mesh, but it's not and I'm not sure how to fix it.
ThreeZeroSeven Productions's user avatar
3 votes
1 answer
144 views

Rigid Body - Constant Speed

I'm trying to render an animation with motion blur, and I want the motion blur to start since frame 0. To achieve this, I need the Rigid Body to start simulating before frame 0. How can I achieve this?...
Haru Shiba's user avatar
1 vote
1 answer
68 views

Floating Objects

I want to do an animation where a door opens and objects float. How can I do it? Reference: https://www.instagram.com/reel/Cn4rLCvKs-X/?igshid=MzRlODBiNWFlZA%3D%3D Thank you.
Haru Shiba's user avatar
2 votes
1 answer
219 views

Rigid body isn't working properly - pretzel doesn't get dropped into a jar

I'm trying to drop a pretzel into my jar using rigid body but for some reasons the pretzel would bounce off before reaching the opening of the jar. Pretzel would bounce off here instead of falling ...
LearningSponge's user avatar

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