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0 votes
0 answers
14 views

How do I get a moving rigid body to collide with a cloth?

I have a UV sphere with collisions and rigid body and a cloth with collisions, cloth and rigid body. I want the UV Sphere to collide with the cloth and cause ripples and normal cloth behaviour, but ...
3Dd.ie's user avatar
  • 25
0 votes
1 answer
24 views

Can you link physics properties between different objects?

I'm testing some Rigid Body physics for a lot of objects. I want to test the different properties of the rigid body, but I don't want to have to change the values for every object individually. Is ...
Dgc's user avatar
  • 353
0 votes
0 answers
13 views

Changing cloth modifer during the simulation creates a frozen result

I noticed that when the modifier of the cloth is intentionally changed after a certain number of frames, the result is not an animation but a static image of the final result. If I keep the modifier ...
Aslan Noorghasemi's user avatar
0 votes
0 answers
12 views

How to combine blender animations for a single in Unity

Hey what's your approach for carrying over animations from blender to unity? We're trying to simulate a box falling with multiple rigid body objects inside it. How should we approach this and how do ...
ajstevenyanja's user avatar
1 vote
1 answer
29 views

My Cell Fracture fragments freak out when I apply Rigid Body

I'm trying to follow a youtube blender tutorial for a head explosion that was made in blender 2.9 I believe (i'm working in 4.0). When I cell fracture the front part of my skull model all is fine, ...
George's user avatar
  • 11
0 votes
0 answers
23 views

Break stuff *without* cellfracture

I'm making a scene where a bullet is shot at a glass object fracturing it completely. cell fracture is great and usually works but it has 2 major flaws. the first is that it sometimes misses fragments ...
Jo xXx's user avatar
  • 420
0 votes
1 answer
35 views

Relationship between rigid body constraint stability and rigid body weight

I am simulating a rope in Blender, represented by a chain of rigid bodies. Each rigid body is linked to its neighbor using a generic constraint that locks X, Y, and Z linear movements. The topmost ...
murri's user avatar
  • 1
0 votes
0 answers
43 views

Rigid body simulation keeps wiggling

I've got a large mess of a few hundred identical parts (torus), all intertwined, all using "Shape=mesh". When I drop it on a floor, it lands ok - but then it continues to thrash around and ...
Benjamin H's user avatar
0 votes
1 answer
66 views

The chain is breaking apart

I've designed a chain using Rhino 3D and would like to attach it to a mannequin. I've imported the mannequin and chain into Blender. I would like to activate gravity and have the necklace lay on the ...
Macit's user avatar
  • 135
0 votes
1 answer
19 views

How can I make an object with rigid body physics not return to the first keyframe when I try to animate it?

Does anyone know how I can make an object with rigid body physics not return to its point of origin keyframe when I want to disable its animation? What happens is that I'm trying to animate a ball ...
LightPure's user avatar
2 votes
1 answer
33 views

Problem with Rigid body and Child Of constraint

thank you for your time, I've been following this tutorial: How To Make Any Rig Into a Rag Doll in Blender, but I have a problem, I'm using the Child of constraint on my bones to parent them to the ...
Pierre Bolteau's user avatar
0 votes
1 answer
17 views

Keep last keyframes and delete the others

I have a script that run a rigid body simulation and I want to keep only the last keyframes and delete the previous ones. Is there a way to do this? Thank you for the availability.
Valerio Gianforte's user avatar
5 votes
1 answer
193 views

Rigidy body for an animated mesh with curve

I would like that these rigid body spheres to interact with this mesh animated object, how is it possible?
diniulian's user avatar
  • 932
1 vote
1 answer
40 views

Rigid body Cell Fractured Wall fails to react to a motion capture character

I have a "Standard Walk" motion capture file from Mixamo.com. I want the character to walk into a cell fractured wall and activate the rigid body wall when it collides. However, my ...
Thomas Cheng's user avatar
0 votes
1 answer
98 views

Rigid Body animation: How to apply springy / dampen effect

I'm trying to create a Wheel of Fortune animation, see the image below. I also have a movie that makes the issue a lot more clear: Wheel of Fortune movie I've got it somewhat working using the Rigid ...
7th Sin's user avatar

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