Skip to main content

Questions tagged [rigidbody]

The rigid body simulation can be used to simulate the motion of solid objects. It affects the position and orientation of objects and does not deform them. Use this tag for questions relating to the the rigid body physics simulation in Blender.

2 votes
1 answer
1k views

Trebuchet Rigid Body

Greetings dear 3D artists! According to a tutorial on "Wintermute Digital" YouTube channel called "Blender 2.8 Physics Tutorial - Make a Working Trebuchet!" I created a trebuchet ...
Геннадий Горбач's user avatar
2 votes
2 answers
2k views

how to build a carriage that reacts to an uneven ground

Dear Blender Community, i would like to build a very simple carriage kind of vehicle, that is simply pushed or dragged over a surface and has the possibility to react to it. My first idea was to use ...
Almagor 's user avatar
2 votes
1 answer
24k views

Rigid Body Problem - objects not colliding

I am trying to complete BlenderGuru's Quick Rigid Body Fun tutorial, but keep getting stuck when trying to add Rigid Body to the chain. My top chain link stays in mid-air, while the rest fall and ...
Anders Mellerup's user avatar
2 votes
2 answers
2k views

How do you enable rigid body physics for a given object in Blender 2.8?

I'd like to enable the rigid body settings for a set of objects, and I don't want to use bpy.ops.rigid_body.object_add(). I see that objects have the property ...
Dazotaro's user avatar
  • 901
4 votes
2 answers
2k views

How to make an (open) object behave like rubber when penetrated by another

So uh i've got this problem with a penetrating object and another object that serves as something like a condom if you will So what I want, is for the penetrating object to not deform while moving ...
SiriusLee's user avatar
3 votes
2 answers
4k views

How to fix this physics problem?

Hello everyone, How to fix this physics problem, the objects pass trough to wall. I increased the Steps per second and Solver iterations in scene settings > Rigid body world. Also, I set the shape to ...
diniulian's user avatar
  • 932
1 vote
1 answer
2k views

Rigid Body Dynamic Animation Problem

I have been trying for way too long now to have a shape composed of a bunch of cubes struck by another larger rectangle type object. After surveying a ton of tutorials and the entirety of the ...
Eric's user avatar
  • 11
1 vote
1 answer
473 views

How to make a 2D ragdoll

I can't find a solution to my problem anywhere on the web. Maybe I don't know how to search for it. I have this 2D character that is set up the same way that those cardboard cutout puppets with pins ...
Doctor Famine's user avatar
1 vote
1 answer
390 views

How to animate an explosion in a certain direction? Why is my shatter going in the opposite direction?

Problem Hi. I animated a ball going through a window. The window shatters in the direction the ball comes from, but I expect it to shatter the direction the ball is going to. In ...
Action Jackson's user avatar
0 votes
0 answers
165 views

Bottles with balls inside - PHYSIC SIMULATION

I want to create in blender a realistic physic simulation with bottles that have balls inside, first example is created Blender and the second in another 3D software. How to create this simulation in ...
diniulian's user avatar
  • 932
0 votes
1 answer
498 views

Leaf Particles falling through plane

So I have a plane and leaf which I used as a hair particle. But the leaf is passing through the plane. What should I do? Enabling or disabling rotation doesn't change anything. These are the leaves ...
MR. Mentor's user avatar
6 votes
1 answer
4k views

How to improve the accuracy for a rigid bodies

How can I keep the objects from intersecting or passing through one another in rigid body simulations? I have checked the normals applied all transforms for scale, position and rotation set Origin > ...
diniulian's user avatar
  • 932
4 votes
2 answers
2k views

An object inside in another object with physics properties - rigid body

I am trying to create a physics simulation, but I not succeed... What settings should I use for rigid body if I want to create an object inside in another object with physics properties (rigid body) ...
diniulian's user avatar
  • 932
3 votes
1 answer
686 views

These physics object wont fall straight down

I'm not using any actual Animation, so I'm just trying to get my Physics objects to fall straight down. But for some reason no matter what they always just fall straight through the floor, and at an ...
Dark Eye's user avatar
3 votes
1 answer
212 views

How can I recreate this emitting/rigid body/force field animation?

I was wondering is it possible to make this kind of animation with this effect? As I understand, its the particle system emitter + force field and rigid body? but whenever I give the mesh a rigid ...
Maya's user avatar
  • 53

15 30 50 per page