All Questions
Tagged with materials procedural
174
questions
3
votes
2
answers
7k
views
How to rotate a procedural material
I am faking sci-fi towers with windows on each floor by using a procedural texture, but I can't get it to be horizontal instead of vertical.
This is the node setup right now:
This question seems to ...
3
votes
1
answer
309
views
How to create a procedural galia melon material?
I'm trying to create a procedural Galia melon texture, I want something like this as a result(with a bumpy look, yes)
Any ideas?
.Blend File
Here's where I'm at now:
My node setup(sorry for the ...
3
votes
2
answers
738
views
How do I mask whole cells in a Voronoi texture?
I'm trying to overlay a Voronoi noise texture in Blender, I'd like it to blend into another texture with fewer and fewer whole cells across a gradient. I've tried two methods but neither quite gives ...
3
votes
1
answer
513
views
How can I individually scale the voronoi color chunks? [duplicate]
I'm trying to make sort of a granite slab material for flooring. And i've tried a lot of things, but none seem to make it look good, and using the image doesn't help either since there's changes in ...
3
votes
1
answer
1k
views
How to emulate MixRGB (Mix) with math node for Grayscale?
I would like to do a little research, and I would like to simulate a MixRgb type node with a mathematical node, to mix BW type maps, since the MixRGB mixes 3 channels, it would be enough for me to mix ...
3
votes
1
answer
186
views
Creating Custom Texture
Need some help with a custom texture that I want to create. Reference texture (want to achieve something like this) I found on the web:
I tried to create something similar with the following node set ...
3
votes
1
answer
225
views
How to change wave texture mathematically?
I want to achive this result for my column without using additional modeling (just shading and procedural textures, sorry for bad quality, I don't have better one):
For now I have this material (the ...
3
votes
1
answer
527
views
Why does Voronoi texture sometimes have black lines through it?
I was working with procedural nodes, and I added this Voronoi texture. (See Photos) I turned it to distance to edge, and turned the randomness value down to 0. Then I opened up a new Blender file, and ...
3
votes
1
answer
311
views
Bend a flat gradient without distortion
I am trying to make some shapes out of object coordinate vectors. I want to take a linear gradient (the X, Y, or Z) and bend it an arbitrary amount around an arbitrary point without distorting it. ...
3
votes
1
answer
114
views
How to alternate red/green color for a line chart based on segment direction?
I am working on a project to create procedural line charts (e.g. share market charts):
https://drive.google.com/file/d/1WlDstmXDMZRSIO0d8xzP-R15kM1hdkp7/view?usp=sharing
Here's how I did it:
I took ...
3
votes
1
answer
1k
views
How do I have a procedural texture follow the surface of a mesh?
I am trying to texture a high poly sculpted model, making UV unwrapping impractical. The object is a spiral horn. The texture has rows of color that I want to follow the spiral. Is This possible? I've ...
3
votes
1
answer
1k
views
How do you create procedural bubbles on a surface?
I'm trying to achieve the answer in How to create procedurally generated surface bubbles on a liquid I'm unsure on how to do this in 2.9.
3
votes
1
answer
6k
views
Rock PBR Texture Creation within Blender (Procedural) for export in game engines
I've seen in Blender Docs that there are some of the procedural textures in Blender like Voronoi/Clouds/Noise etc.
I've seen Substance Designer which is a good alternative to create textures for game ...
3
votes
1
answer
366
views
How to translate plane coordinates x,y to equirectangular?
I have a procedural texture with a circle made by formula $x^2 + y^2 \lt r^2$. It looks like a circle on a plane.
But if I try to use this formula in the World environment - the circle is distorted.
...
3
votes
1
answer
532
views
Procedural texture is much lighter when baked
I was following a procedural texture tutorial to make a texture for an object, but the bake is coming out a lighter color (I'm baking it to export it to a game engine). I've included the tutorials I ...