Need some help with a custom texture that I want to create. Reference texture (want to achieve something like this) I found on the web:
I tried to create something similar with the following node set up:
But the result I get does not have those sharp radial spikes:
Any advice on how to get those sharp radial spikes..?? Playing around with the Roughness/Detail and Distortion of the Noise node does not give the desired result...Thanks...