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8 votes
1 answer
8k views

Strange black shading. Cannot fully light mesh. (Cycles)

Here is the viewport in material view. The node setup is just a PNG texture into a diffuse shader. And this is in rendered view. I've tried using environmental lighting as well as a directional ...
Nghillaz's user avatar
  • 325
47 votes
3 answers
26k views

Iridescence In Cycles?

Is it possible to create an iridescence shader in Cycles? Specifically for something like DVDs, soap bubbles, engine oil, etc..
gandalf3's user avatar
  • 158k
13 votes
3 answers
21k views

How do you make an image emission without washing out the image?

I am trying to make a computer monitor. This means I have to have an image texture for the screen. My image texture is currently connected to an Emission BSDF shader. Unfortunately, when the emission ...
leigero's user avatar
  • 1,209
8 votes
1 answer
1k views

Make light paths only pass through non-emitted areas?

I'm trying to make it so that the plane is transparent except for the light from the aqua emission. Or in other words, how can I make it so that the plane's white areas are transparent and the plane's ...
Squirrel's user avatar
  • 865
30 votes
1 answer
10k views

How do I emit light from inside a object?

I need to know how to make the buttons in my blender project look the same as in this photo. Mine all look pale, even with the emission material. Is there anyway I can get my buttons like this?
Borat Sagdiyev's user avatar
15 votes
2 answers
4k views

How to make small objects emit a ton of light?

So, I'm trying to create a chemical plant model, and you know how when you drive past an oil refinery at night it's all lit up with dozens of lights and it looks really cool? That's what I'm going ...
Daniel Mills's user avatar
5 votes
2 answers
4k views

How to control many tiny lights

I've been modeling in blender for several years now, but only recently started doing some animation. This thing I'm currently working on requires controlling hundreds of little lights turning off and ...
Peridigital's user avatar
63 votes
2 answers
30k views

Creating a Black Hole in Blender

I recently saw the film Interstellar and it was fantastic! The effects blew me away and it got me in the mood to try and re create the black hole, however I haven't been able to find any information ...
Stewie's user avatar
  • 1,391
3 votes
3 answers
12k views

How to make colored backgrounds not influence the color of an object

I am making an animation with a green background. When a lamp shines on my mesh, the background somehow makes the lamp shine on my mesh green as if the lamp was shining on it through green glass. How ...
Luke Roberts's user avatar
17 votes
2 answers
18k views

How to create a visible material that does not emit or reflect light?

I need to make a plane in the background that is independent of any lighting in the scene. This means that it does not emit light, and it does not reflect light, but it is visible. It is so I can ...
Beefy_Swain's user avatar
9 votes
2 answers
3k views

Make texture visible in sunlight

I would like to make my textures visible in sunlight. I adjusted the exposure but that didn't help: Right now when sunlight hits my textures they turn white. I want to be able to see the texture even ...
yellowcab's user avatar
  • 107
4 votes
1 answer
8k views

How to imitate early CGI style animation?

I just finished the doughnut tutorial series and wanted to know what I need to learn next. I was wondering whether anyone has any advice about how to make the shading and water/fire simulations/...
hexoral333's user avatar
2 votes
1 answer
3k views

How do I fix weird clipping glitch on my Object with Image Texture? [duplicate]

I am currently working in Blender in Eevee and getting a really weird glitch where I can see random faces of my object in front of the faces I should be seeing. For example, in the image below, I can ...
Ethan Pattemore's user avatar
1 vote
2 answers
2k views

Lighting problem in cyles

I have a problem with lighting that i can't fix, I have a mesh in the form of a light bulb with an emission material set to the strength of 5000 and no matter what i up the strength to the bulb object ...
Jay Pacman's user avatar
15 votes
1 answer
43k views

How do I make objects ignore certain Light sources? [duplicate]

I have a scene which has a spot light as the main light source. To get the scene as bright as I want, I have to set the value for the strength to be quite high, something like 5000. The problem is, ...
Marten Zander's user avatar
6 votes
2 answers
1k views

Why does this mirror, made using a glossy material, not fully reflect all the incomming light?

As shown in the picture, I have this scene where I want to film this girl from her reflection in the mirror, and from the front I have lighted her face up for the shot, but when I render it with ...
SVAFnemesis's user avatar
3 votes
1 answer
4k views

How can I avoid colored light reflections?

so I'm sorta new to Blender and stumbled upon a problem which is probably easy to fix. So I realized that the color of the ground gets reflected onto other surfaces during the render, as seen on this ...
Zaffaro's user avatar
  • 63
2 votes
1 answer
16k views

Why is there no light passing through the window? [duplicate]

I have attached a screen shot of no light passing through the window. The light strength is high, and the glass material I think is good. Why is there not a pinch of light passing or traveling inside ...
atek's user avatar
  • 10.1k
0 votes
2 answers
509 views

How can I animate multiple objects to be highlighted in a scene?

For an explanation video about my company's products, I have an animated scene in Blender 2.8 with a large number of mechanical parts of which I'd like to highlight a specific collection of parts, for ...
Croomar's user avatar
  • 13
14 votes
3 answers
1k views

Make light visible once it passed through a transparent object

I am looking for a better solution to make light in Cycles only visible, once it passed through a transparent object. Example which is actually pretty close but has a few flaws, see below A doorframe ...
bstnhnsl's user avatar
  • 2,710
11 votes
2 answers
21k views

Soft lighting through translucent material in cycles

I'm making an interior scene in which all light comes from a window with a curtain. This is an image that shows the effect I'm trying to achieve: The light source is a plane with an emissive material ...
Daniel Hurtado Ramirez's user avatar
5 votes
1 answer
829 views

Emission material won't work while another emission in my scene is on

I'm having trouble with an emission material that refuses to emit while another material in seperate object is emitting. In the attached screenshots you will see that the emission from the lamp wont ...
DS1's user avatar
  • 97
4 votes
1 answer
3k views

EEVEE ignores light-emission outside of the camera frame

Screen Space Refraction = on Motion Blur = on Refraction = off (when I turned it on, the raytraced light dissapeared completely) All Materials are based on Principled BDSF All Materials are set to ...
Zenheizer's user avatar
1 vote
1 answer
7k views

How to delete or hide reflections, bounces and refractions from a geometry on render?

I'm making a Prism. It's not based totally on reality, so it can count as a basic representation of it. As you can see on the image, there are reflections made by the objects, but how can I erase ...
beavoru's user avatar
  • 5,397
0 votes
2 answers
578 views

Prevent point lamp from shining through mesh lamp in reflection

I have a scene which must appear as if it's lit by a very small mesh lamp. To optimize performance, what I'm trying to do is place a point lamp inside of the mesh lamp, and have the point lamp shine ...
adroitwhiz's user avatar
14 votes
2 answers
4k views

How to make Shadows-Only Render

How can I achieve the following effect? Here, we see all shadows, and nothing else.
Alex Safayan's user avatar
  • 1,116
12 votes
2 answers
4k views

Transparent blue plastic material which emits light

Hi I am creating a Doctor who Sonic screwdriver model in Blender and am having difficulties creating the material for the blue light on the end. Preferably I'd like one material which emits light and ...
Kittenmittons's user avatar
8 votes
1 answer
5k views

Material that emits light, but appears diffuse?

How can I have an object that emits light (using an emission shader) onto other objects, but when rendered appears to be diffuse (or any other shader for that matter)? In essence, I want one object ...
Gwen's user avatar
  • 11.6k
6 votes
1 answer
3k views

How to create a reflective diffraction grating with cycles?

I have been wondering how to create a diffraction grating material with cycles. From the Wikipedia article: In optics, a diffraction grating is an optical component with a periodic structure, ...
PGmath's user avatar
  • 25.2k
5 votes
1 answer
9k views

Object turns dark when using normal map in Cycles

I have been using Blender for a while, however up until recently I have only used Blender Render. I started to get interested in Cycles, and somehow it worked fine like Blender Render, up until i ...
Kibate's user avatar
  • 53

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