Questions tagged [export]
Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.
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Exporting UV Layout with only outlines
newbie here.
I have a very specific question. I’ve done a ton of research and didn’t find anything useful. So, as the Title suggests, I’m trying to export UV layout without all the edges inside of the ...
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Exporting a rigged object to Unity (as FBX) produces massively distorted mesh, affecting normals
I've just built my first rigged model in Blender. Everything looks okay inside Blender, but when I export it as an FBX and bring it into Unity - not so much.
If I drag the whole rigged model into the ...
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FBX export operator - How can I change the scaling mode?
I want to change the scaling mode in blender
based on documentation I can do it:
apply_unit_scale
...
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Is it possible to write a script which opens Blender's existing FBX exporter window?
I'm wondering if there's a way to programmatically open Blender (2.79)'s FBX exporter UI with Python script.
Basically, what I'm trying to make is a script which, when ran:
Modifies all the UVs for ...
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How export constant keys?
I have recorder cutscene where the characters and the camera are teleported depending on the camera frame using constant keys.
When exporting to unity, the keys become linear and the movement between ...
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How do I export a .dae file from .pmx with textures baked?
I am using Blender version 2.92.0 and I’m trying to export a .pmx file to a .dae file. I’ve downloaded a file on Internet and it comes with a .pmx file and two image files both in .png format. My goal ...
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How to export an animation that uses a curve modifier?
This is my animation of a shotgun ammo belt. It uses a set of placeholder Plane meshes along a Bezier curve that instance my shell model. By moving the planes across the z axis, the shells feed into ...
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Exported .mtl does not specify the texture image
When I export the .obj file, the generated .mtl does not specify the texture image used by the model.
I expected it to have
<...
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Animation is exported, but does not appear along with the mesh of the object
I did what was done in this video:
https://www.youtube.com/watch?v=SWKOOoSKFK8
In the video is basically made 5 identical cubes, one on top of each other, and each with a bone.
Result:
In the ...
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No operator presets: FBX 6.1 ASCII, FBX 7.4 Binary
I have no operator preset options (FBX 6.1 ASCII, FBX 7.4 Binary). I had blender 2,79 now 2.80 but no presets appear. That makes it impossible for me to export FBX with textures. I read somewhere that ...
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Python: How to Export All the UV Layouts in Blender
Can anyone confirm this script works in 2.79b? (I can't use 2.8 at the moment) The script is supposed to export the UV layouts of all selected meshes at once to a specific folder, but I'm no coder, ...
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How to properly bake action for armature
I just learned bake action with rigacar. I thought it would be the same for rig-ify .I click armature to be baked, go to the last layer (where I think are the def bones not really sure). I select all ...
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Vertex color Animation from houdini to blender 2.8
i am trying to export a alembic from houdini to blender. This mesh has a Cd atribute with an animation.
I was able to export a still frame using the ROP alembic node in houdini. I can use the vertex ...
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How to export an FBX file with textures?
Hi I am currently exporting FBX animated files from Blender 2.8, with textures mapped onto the model. I need to be able to zip everything so that the file can be imported into Adobe Aero but a problem ...