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Questions tagged [export]

Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

59 votes
4 answers
81k views

How would I import/export Blender's preferences?

I constantly stay up to date with each new release of Blender, but this means my preferences are wiped clean each time. How do I export/import these preferences to avoid losing my carefully crafted ...
0 votes
1 answer
361 views

Alembic: Exporting several objects as a single object

Lets consider this example: Having a destruction simulation composed of several objects in Blender. I want to export the scene using Alembic animated format. It works correctly, it exports 1 single ...
1 vote
1 answer
2k views

Blender 2.8 Freestyle SVG exporter broken?

I'm trying to create line drawings from my model (which I have done many, MANY times before), but the new version is not working how I'm used to. Yesterday it was creating the freestyle lines in the ...
1 vote
1 answer
358 views

Bake makes animation stop

I've been working on making my model do stuff, walk, attack, salute, but to export the animation you have to bake, at least that's the only thing that worked for me with PDX, I tried exporting ...
0 votes
0 answers
8 views

FBX texture export - Weird shading [closed]

I've started to learn Blender this year, although I've made a really fast progress with modelling, I'm having a weird issue in every FBX export that I make. I don't know how to describe it clearly, so ...
0 votes
0 answers
14 views

How to maintain custom properties in different tabs after exporting from Blender to Navisworks manage [closed]

I am currently working with a Navisworks Manage 2024 model that I needed to export to .fbx so it would be possible to work with it in blender. When I make the changes in Blender and export again to ....
1 vote
2 answers
1k views

Collada Armature Export

I am having trouble with exporting a rigged model to Collada. It mostly exports correctly with exception for objects which use armature. I baked the animation for all the bones, so there are no ...
2 votes
1 answer
3k views

Issues with the shape keys after fbx export

I create characters in Character Creator 3 and then export to Blender and then export for Unity (fbx). I'm having an issue with shape keys on one of the characters I've been working on. The shape keys ...
1 vote
1 answer
2k views

How to export an animation from Blender and load it in Unity?

My FBX file from Blender (as well as the .blend file) comes into Unity with no animation - none of the other forum posts have helped. The animation is very simple - made with keyframes in the ...
0 votes
0 answers
13 views

Index Error Concerning Bound Box When Exporting GM [closed]

As the title says, I'm getting an index (or location unknown) error when exporting a GM. I'm not very experienced with Blender, but it seems Python cannot locate the bound box and I'm uncertain how to ...
0 votes
1 answer
286 views

About obj files to export with textures

How to import a wavefront obj file with textures without having the mtl files as I have downloaded a model but it does not contains the mtl files it have only the textures and obj.
0 votes
2 answers
890 views

Animation extends beyond last keyframe

I purchased an animated model of an opening book originally designed in 3ds Max and have been working on converting it to a COLLADA file for use with Apple SceneKit. I was able to get the vendor of ...
0 votes
1 answer
22 views

How do I adjust import and export settings for wavefront .obj files in blender 4.1?

I am enjoying learning Blender, but need to import and export Wavefront .obj files. They swap the y and z axis compared to normal coordinate systems, for example if I export something from cloud ...
7 votes
1 answer
751 views

FBX Import - What do these settings mean?

When importing an FBX file, most of the settings are self-explainable, however, there are some settings that I'm curious to know the meaning/use of. These are: (1) Import User Properties (what are ...
0 votes
1 answer
516 views

Exporting FBX with texture issue

I want to export an FBX mesh with texture, following the steps below, always getting the same result: a grey mesh This is the result I would expect: Presets I used: aaaaaand... great... a grey mesh ...

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