Skip to main content

Questions tagged [emission]

Light emitting shader

0 votes
0 answers
17 views

Blender emission color not working properly [closed]

I'm trying to make a laser bolt and it is just a simple cylinder with an emission texture. However, when I switch to rendered view no matter how high I make the brightness of the emission it will not ...
Luke Moncla's user avatar
1 vote
1 answer
27 views

EEVEE Emission is white and I need it in color

When I was following a quick tutorial in a sunstet the sphere was colored in orange yellow while mine has been in a constant white-orange. I understand that the version in the tutorial is 2.8 but I ...
Kevin Arturo Arroyo Vargas's user avatar
1 vote
0 answers
38 views

With 4.2 EEVEE, how do I get high-emission parts of the background HDRI to render to the emit layer?

I'm using 4.2 EEVEE (no bloom) and I'm trying to make stars in the background HDRI flicker by mixing low-emission and high-emission shaders driven by evolving noise, then in the compositor running the ...
gulagkulak's user avatar
0 votes
1 answer
40 views

Emission Shader Issue in Blender 4.1: Strength Above 1 or 2 Turns White

Whenever I'm using the emission shader in Blender 4.1 and increase the strength above 1 or 2, it turns white. I understand that putting high strength values should automatically dilute the selected ...
Jabson Nusayr Sarhan's user avatar
0 votes
1 answer
18 views

Linking light Power to a texture emission

OK so, I am making a Moving Head Light (like you see at events or shows) and I would like to link the light Power to the emission strength of a texture. Basically, I want to use the Light Power to ...
Voxel's user avatar
  • 3
0 votes
0 answers
18 views

Emission shade problem

Does anyone know why the color of the emission or bloom is giving me a different color than the one of the material?
Antonio Bennett's user avatar
0 votes
0 answers
18 views

How to get reflection pass when there's no light on the scene

Here's my blend file : https://drive.google.com/file/d/1FDAkvG0ZTkOrBIlyMiR9AsOCbOOMysue/view?usp=sharing There's no light - only use default world lighting. I combine 2 render layers using compositor ...
andio's user avatar
  • 2,378