Questions tagged [camera]
The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.
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What's the quickest, easiest way to point the camera somewhere in blender?
Often I want to just point the camera to an object or a specific area in my scene to get an idea of how it'll look in the render. What's the most painless hassle-free way to do this in blender?
A ...
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How can I make a camera the active one?
I have multiple cameras in a scene. What I want to do is to change which one is active. This way I can view the scene from different angles. How would I do this?
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Render just part of a final image from Cycles?
I'm using an older Nvidia chip that hates running viewport renders, and I need to check if changes to the materials on a few objects not far from the center of my scene are (I'm rendering a floorplan ...
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Camera to user view? [duplicate]
Let's suppose we have a medium-poly mesh, and we want to snapshot several different closeups by just flying in the camera or using the user's perspective to flyover.
Is there a keyboard shortcut for ...
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How to make a cycles light emisson object invisible to the camera?
In my scene it is required to position the lights close to the main object like this:
How I can make the light source invisible to the camera?
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How do I increase the render distance?
I have created a simple model here
When rendering it the end of it is cut off
How can I get the camera to render a longer distance?
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Is there a Way to Align Camera to View and Fit the View?
Pressing Ctrl Alt NumPad 0 causes the camera to teleport over and align itself to the current view in the 3D viewport.
However, it usually takes up only a small portion of the view, meaning that you ...
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How can I get better results when doing camera motion tracking?
Whenever I do camera tracking in Blender the reconstruction is always zooming out or not on the axis. I have a great quality camera, but the end results of the camera tracking always has the model ...
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Constraint the camera to look at an object
In my scene I have a camera sitting at the origin. I would like to contraint it so that it always looks at the center of a given object. But the camera should not change its position.
I found some ...
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How can I animate the camera in a perfect circular rotation around a fixed position?
I have an object at a fixed position in 3D space. I would like the camera to circle around it while facing it. I want to path of the camera to be circular in 2D, meaning that it does not move up or ...
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3x4 camera matrix from blender camera
In computer vision, the transformation from 3D world coordinates to pixel coordinates is often represented by a 3x4 (3 rows by 4 cols) matrix P as detailed below. Given a camera in Blender, I need ...
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Zoom window magnification
What is the best method to get a magnification effect within an image.
More specifically, I am interested in getting a portion of the image zoomed in, with a boundary and the zoom lines annotated, ...
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I accidentally set an object as camera, how do I undo this?
I have a problem with rendering in cycles.
In blender render my object is rendering fine, but in cycles when I pushed F12 I got only this:
One more thing: when I click 0 on keyboard I'm not in camera ...
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Movie Clip On Plane
In blender cycles render engine, how do I put a movie clip on a plane so it displays the video? I want the video to be on the plane if there is a way.
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How can I make a plane always look at camera? [duplicate]
How can I make a plane always look at camera? Like in old videogames, like Doom or Wolfenstein, this kind of software used static images that always looked at the camera, is this possible to make on ...