All Questions
Tagged with camera bezier-curves
40
questions
1
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32
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Why does camera shake when parented to animated circle curve?
I'm trying to animate a camera orbiting a sphere. Everything works great except the camera appears to shake when moving around the sphere and I can't figure out why.
The camera is parented to an ...
0
votes
0
answers
12
views
How to let player determine path through a tunnel at runtime?
I'm trying to create a game/animation where the player is traveling in an infinite tunnel and they have control over where the tunnel goes next. Imagine you were in a subway train's driver cab and you ...
1
vote
1
answer
34
views
How to get consistency using Camera to follow path Offest?
This is not the first time I am experiencing this issue on my workflow, usually I just deal with it rearranging stuff around, but this time I would like to find a better way.
I use Camera to follow ...
1
vote
1
answer
34
views
How to relocate a Follow Path Camera rig in the World without it breaking?
When animating a Camera or other object along a Curve, such as is shown in this video for example, why is it that the whole setup seems to be dependent on World Space?
That is to say, even if the ...
0
votes
1
answer
1k
views
Geometry nodes how to capture the position of a point and use this position in a seperate node set up
This is a simplified version of what I'm after.
I have two "distribute points on faces" nodes, one instances the Cones and the other instances the Torus. (There is a node group that limits ...
1
vote
1
answer
31
views
How to make a van follow the road's L/R tilt
I have a van model with a Follow Path constraint, so that it moves following a curve. The curve itself was first shrinkwrapped on the road below, so that it follows its shape. Lastly, a camera is ...
1
vote
0
answers
84
views
Convert vertices stored as mesh into curve
I am relatively new to Blender and I am working on sequence of 3D point that are supposed to be a trajectory for my camera.
My points are stored as vertices of a Mesh object, with no connection ...
2
votes
1
answer
495
views
Make every extrusion faces camera
I have a Curve. It contains lots of splines.
(Here I simply take two splines as an example)
Now i extrude it.
Now i want make all the extrusion face the camera.
That is,I want all spline extrusions ...
2
votes
1
answer
79
views
Сhanging the camera path
I need to change the camera path at key points. When moving the curve vertices after empty, the camera stays exactly where I want it. But when editing vertices in front of empty, the camera changes ...
1
vote
1
answer
704
views
Camera not tracking empty
I want my camera to track the pillows on top of the bed so I added an empty and added a constraint to the camera.
these are my settings for the constraint so that the camera points to the empty
Then ...
0
votes
2
answers
1k
views
Blender camera with follow-path constraint does weird turns along curve
I have imported a 3D curve into Blender. It was obj and is now NURBS.
All the curve points' tilt values are set to 0.
I have created a camera with an empty parent object.
Then, attached a follow-path ...
7
votes
1
answer
242
views
Is there any way to turn coordinates into curve?
I recorded fly camera movement, so I got keyframes with coordinates.
Is there any way to turn the camera coordinates in keyframes into curve?
0
votes
0
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200
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How do I make my camera follow the curve smoothly, without bumps?
The camera follows a path inside the tunnel, but after each turn, kind of snaps back or bumps, like a recoil of sorts. I reduced the size of the turns, but it still happens. I put on a damped track ...
0
votes
1
answer
424
views
Is it possible to transform an armature into a curve?
I have a tunnel that I want a camera to go through, and want to replace the armature with a curve so it moves exactly on that path. I'd like the camera to also rotate to follow the bends of the tunnel....
0
votes
0
answers
61
views
How to control Camera Movement for long and complicated shots?
So I'm setting up camera animations for very long continuous shots with lots of twists and turns.
Following the advice of some Youtube tutorials I'm working with (follow path and track to contraints ...