All Questions
38
questions
0
votes
0
answers
12
views
Question about bpy's matrix_world to torch3d coordinate system conversion
From the visualization results, it appears that the camera pose I converted is not accurate. It has moved backwards. Is there have any suggestions ?QAQ
1.difference of cameras space
2 some discussion
0
votes
2
answers
40
views
Camera Distorts Mesh
Seeking help on below.
I was trying to set up my camera to prepare for rendering but whenever I clicked on CTRL+ALT+0, it distorts my mesh.
I have tried to:
Delete the camera and added a new one
I ...
0
votes
0
answers
24
views
How do I get to move my Light and Camera away from the object
I'm having problem moving my light and camera in the scene. Whenever I move them, they keep coming back around the object I created. i've used the gizmo, I've used the G shortcut. I've searched online,...
0
votes
0
answers
49
views
Topology Clipping in Camera View
Sorry if this looks like a duplicate but my question was not solved. I am reposting this question because it was wrongfully closed. they linked this post: Shadows along edges of mesh in 3D View and it ...
0
votes
0
answers
42
views
Mesh looking broken in perspective camera but okay in ortographic
I'm newbie, and I've been searching everywhere in YT and forums and I found no one with similar issues with me.
disclaimer I'm not so sure what's the issues here, the mesh/vertex or just the cam ...
1
vote
0
answers
86
views
Convert vertices stored as mesh into curve
I am relatively new to Blender and I am working on sequence of 3D point that are supposed to be a trajectory for my camera.
My points are stored as vertices of a Mesh object, with no connection ...
-1
votes
1
answer
29
views
How long does the RAM continue to hold Prefetching for whilst motion tracking?
I looked through similar questions but can't really find anything on it.
When you prefetch a video in motion tracking, it stores it on the RAM for quick access, that bit I get.
My question is, how ...
0
votes
1
answer
74
views
Adding a mesh adds duplicates of it onto my donut!
I'm trying to follow Blender Guru's video - Part 12. I was trying to add in a new plane mesh. I was able to get a plane. However, I also generated multiple planes on top of each other, and they all ...
1
vote
2
answers
155
views
Camera not saving image with colors
I'm very new to blender, I have imported a mesh into blender with vertex colors and I can see the colors appear in the blender screen and the camera view, however when i save the image it appears to ...
1
vote
1
answer
457
views
My renders are stretched and I don’t know what I did to make it this way
This is my first blender render ever. I spent a lot of time on it and I was correcting lighting issues and resizing the camera. When I did something (I have no idea what), it resulted in my models ...
0
votes
1
answer
897
views
How can I make an outline for a mesh but only on the exterior part?
I've been struggling with making an outline that does only show on the exterior part of the mesh, not like the solidify outline that also works with parts of the interior.
What I am looking for is ...
0
votes
1
answer
87
views
Large mesh problem
Hi! I generate a landscape. So it is large, about 2000m. But in my camera view, it's not showing it as if there is nothing. And in my viewpoint, it only shows half of it.
0
votes
0
answers
38
views
Why does my camera clips no matter the "clip start" value I enter? whether I choose 0.0001 or 200 it doesn't matter
Here's the problem for instance. The candy is the center is about 2cm large. But even then, the clipping should be ok with a clip start value of 0.00001. Even weirder, if I set the clip start variable ...
0
votes
1
answer
152
views
Blender (2.93.1) - surface flicker - totally stuck
I am working on a Blender project (2.93.1) and when my camera moves, I get flickering surfaces all over my ISS space station. I'm usually rendering my sequences as dpx files and then work on them in ...
1
vote
2
answers
237
views
Why does my character mesh deform when I animate the camera?
I've run into a problem. So I've got a character that I intend to use in an FPS, I've already done the animations for the mesh (like walking and jumping), and I tried to animate the camera to add some ...