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5 votes
1 answer
290 views

Is XYZ Euler rotation wrong ? Unable to observe stable axis when rotating on y and z axis in XYZ mode

Is something wrong with my understanding about euler rotation ? My understanding is that euler rotation revolve around the local axis. For example, if I rotate around X axis (moving local Y and Z axis)...
Koko's user avatar
  • 53
1 vote
0 answers
30 views

Calculate the pixel location of an object in the rendered result

I'm implementing a simple script to calculate the location of an object (which is a 2D plane) in the rendered image: ...
Ta Thanh Dinh's user avatar
0 votes
0 answers
24 views

How do I expand the camera frame on the Y axis?

I was following this guy's tutorial on how to make a leaf shader and on one of the steps he changed the camera frame into a square. I'm trying to-do that, so it'll match the bounds reference of the ...
Stephen's user avatar
  • 313
1 vote
1 answer
115 views

How to position objects at an absolute, exact distance from a camera on a perpendicular plane?

I have several objects on a to the camera perpendicular plane ("Objects" in the sketch below). I achieved this by placing a helper plane mesh in front of the camera, which I then used to ...
manu's user avatar
  • 113
1 vote
1 answer
143 views

Why's my camera so big

In Orthographic mode, can't scale with S, "Orthographic scale" doesn't change length of camera.
reign's user avatar
  • 319
0 votes
0 answers
111 views

Rotate camera around target object (within limits) using python & math utils, whilst maintaining camera facing toward target

I am writing a script to procedurally generate images of a target object on a terrain. The basic logic I am thinking of is to have the camera directly above the target pointing straight down, apply ...
oscr104's user avatar
  • 25
1 vote
0 answers
317 views

Finding a camera position based on an image and a 3d model of the same scene

I'm new here, I really hope what I'm asking is possible, thanks for your help in advance. I have an image from a security camera and a photogrammetry 3D model of the same scene. I want to find the ...
Riad Gadir's user avatar
1 vote
0 answers
61 views

How to construct a projector using its intrinsics matrix?

A projector can be regarded as an inverse camera, since the image projection is a reverse process of image captured. So the projecor also has its intrinsics and distortion coefficients just like a ...
sthwrong's user avatar
0 votes
3 answers
319 views

Properties Transform Lock, not working

what is the purpose of these locks? When I close them I can still change the values. Is there another way to lock the values?? I'am using 3.3.1 Thanks
MontyPike's user avatar
1 vote
0 answers
107 views

How do I scale a cube to fit viewport camera bounds using python?

I have a shortcut to add a cube to the scene. Usually the cube is way too large or too small and I have to manually scale it (sometimes the scale is so out of proportion it takes me seconds to scale ...
rolnxyz's user avatar
  • 41
0 votes
1 answer
138 views

How to Bake down all data to a single object

Can anyone please suggest how can I bake all the data into a single camera object? I have exported a camera track from 3dequalizer. When I import it inside blender this is the structure that I get. ...
satyapol's user avatar
  • 101
6 votes
3 answers
552 views

How do I change the frame size?

I've been trying to make a camera view more of this room for my scene. To specify, I don't want to change the FOV. I can't zoom out by moving the camera further because there are walls behind it, and ...
B-Squared's user avatar
1 vote
1 answer
432 views

How to rotate the camera around itself using python?

Since I am not sure how to describe the behaviour I want, I paste it below. I tried to use rotation_euler property, but it doesnt work as I wanted. I tried also to look at the command in the info ...
Manveru's user avatar
  • 223
1 vote
1 answer
217 views

Camera transform not changing under follow path constraint

I'm moving my camera on a Bezier circle drawn around an object. To achieve this, I added an Empty, parented the Empty to the camera, added a Follow Path constraint to the Empty (set the target as my ...
chronosynclastic's user avatar
0 votes
1 answer
36 views

How can I make this camera movement (with drivers)?

I've been trying to orbit objects with a motion similar to the attached video, but I cannot make it. I'd like a driver based solution since some trigonometry seems to be involved. https://i.sstatic....
Leonardo Lovera's user avatar

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