All Questions
37
questions
0
votes
1
answer
36
views
Adjust camera according to the scale
After i had adjusted my 3d objects to real world standards, my camera was really hard to control, it was moving way to fast. To be clear, i am not talking about the camera that is an object inside of ...
3
votes
1
answer
198
views
How can I easily view the Camera or Viewport position?
How can I easily find out the current X,Y,Z position of the viewport camera, and/or edit them numerically? Not necessarily a camera object, just the point I'm currently viewing the scene from.
It ...
0
votes
1
answer
226
views
Why is my middle mouse button rotating the camera in the shading tab?
In every other tab except the Shading tab, middle clicking and dragging rotates the viewport around the point of origin. In the Shading tab, middle clicking and dragging rotates the camera. I am ...
1
vote
0
answers
41
views
How to create a UIList that shows all cameras in the scene?
I'm currently trying to create a small addon that helps me with rendering different camera views. I'm a complete beginner and struggle with creating a UIList.
How can I achieve something like this but ...
2
votes
1
answer
458
views
Always getting negative Y front view (on gizmo) by default when pressing 1 on the NumPad
Preface: the course I'm watching now is covers Blender 2.8, but I going through it using the latest 3.3
Course side:
I'm watching the Blender Launch Pad course. I've noticed that when the author ...
1
vote
1
answer
372
views
What does prevent the camera object to show up in a 3D viewport?
For Blender 3.1.
With a fresh new project with the default configuration and switching to the Animation workspace, two 3D viewports are shown: What is viewed from ...
4
votes
2
answers
1k
views
how to change camera object viewing
I've tried looking for the button or anything, but it is impossible. I'm new to blender, so please when you say the answer explain it in an easy-to-follow way. Problem: I have an object that I want to ...
2
votes
1
answer
1k
views
I do not see camera and light icons in blender
I lost my camera and light icons in mode. I have them in scene collection and they are visible. Howerer they are not visible in modes with my object. Light is still being produced and after using CTRL ...
2
votes
1
answer
60
views
How to Restore "Keyboard Shortcut Focus" to the Viewport Camera after Selecting and Repositioning a Render Camera
We can use the numpad keys to constrain the Viewport Camera to specific orientations when viewing the current scene. Numpad 1 is the front view, Numpad 3 is a side view, and Numpad 7 is the top view. ...
1
vote
0
answers
159
views
Reset viewport rotation after leaving camera
Before entering Camera View, my Viewport looks like this
then, after leaving, the Viewport retains whatever rotation the Camera View had
Is there a way to disable this so that the Viewport doesn't ...
0
votes
1
answer
288
views
Lock Front/Top/Left views from entering User view when dragging mouse
Is there a way to lock the top/bottom, left/right, front/back views (ortho or perspective) rotation so that these views don’t accidentally move out into the user view when dragging with the mouse ?
...
0
votes
1
answer
662
views
Multiple camera panels per viewport layout, aka "Area"
I am struggling with what I believe to be a very simple task. I merely wish to view the framing of multiple cameras at the same time. It seems that it is not even possible to view the camera framing ...
3
votes
1
answer
800
views
View jumps around when clicking with 'lock to 3D cursor' enabled
Does anyone know what the intended behavior of this is?
When I set 'Lock To 3D Cursor' enabled in the 'View' tab and I middle click to pan or rotate the viewport camera it changes the distance of the ...
1
vote
1
answer
31
views
Adjust properties of 3D object and camera faster
I need to adjust position parameters for a specific object and x shift value parameter for the camera frequently.
What are my options to make this process more comfortable? - I want to avoid that I ...
1
vote
0
answers
142
views
objects in camera space for mockup GUI
I want to use blender for concepting video game UI. I'm looking for a way to have UI elements camera or screen space oriented.
For example there are multiple loot chests in the scene and I want to ...