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0 votes
1 answer
339 views

How to render 180VR video though virtual camera?

I’d like to know if it’s possible to render a 180VR video from a virtual camera embedded inside my Blender animation. The video can be edited in a second time with a ffmpeg command, for example with ...
Oscar's user avatar
  • 105
2 votes
1 answer
557 views

How could you avoid multiple shadows when using multiple light sources?

I was wondering how you could avoid multiple shadows when using multiple light sources. I know that you can simply uncheck the "cast shadow" on the lights that you won't making shadows but ...
Nard_Dawg's user avatar
1 vote
1 answer
60 views

Emitters (baked particles) not showing Camera render/animation (Invisible, not rendering)

I baked particles in Blender, but they don't show up in renders when I select the "Emitter" option. When I attempted to Render Image and Render Animation, I couldn't see the particles. ...
J13's user avatar
  • 55
0 votes
2 answers
358 views

How to render background image for camera with Cycles

I don't want to add it as a plane because then my scene lights affect the image and it's going to be hard to make it follow camera movements. I saw on Youtube that if you use some nodes you can get ...
INeedHelpWithThisProblemIHave's user avatar
1 vote
1 answer
23 views

The rendered image is very different from the camera viewport. There seems to be some lighting issue and also the image does not render in cycles

The rendered image is vastly different from the image seen on the camera viewport.
soule's user avatar
  • 11
0 votes
0 answers
19 views

Scene rendering by accounting for camera distortion parameters

I am working on a software package to generate synthetic images of the Moon (that will be compared to real imagery from spacecraft, e.g., the Lunar Reconnaissance Orbiter). I have been able to load a ...
Simone Andolfo's user avatar
0 votes
0 answers
93 views

Camera viewpoint moves to inside 3D object

I'm new to blender, I've checked other similar problems on this forum, however I dont see any that describe the problem I'm having. I'm trying to change the viewpoint of the camera for an animated 3D ...
VS1's user avatar
  • 1
0 votes
0 answers
209 views

How to set the camera distortion by script?

I have: A 3D point cloud indoor scene; camera_poses.npy: records the camera pose changes, e.g. (x,y,z,qx,qy,qz,qw) camera_info.txt: stores the parameters of the real camera, the contents are as ...
Dongze Yang's user avatar
1 vote
1 answer
184 views

How to Efficiently Simulate a Push-Broom Scanner (Line Scanner) in Blender?

Hello Blender Community, I am working on a project that involves simulating a push-broom scanner in Blender. A push-broom scanner is used primarily in remote sensing applications and captures a linear ...
beyse's user avatar
  • 11
2 votes
1 answer
74 views

Black Lines on top and bottom in Eevee render engine

I recently have tried to render an animation but every time I render there are black lines on the top and bottom that might be coming from the camera, I'm not sure. Please help
iwantasandwichyt's user avatar
1 vote
1 answer
237 views

rendering result comes out blurry

I've checked the rendering and camera setting, but I can't fix the problem. The rendering image comes out blurry. Is this because of the hair particle? File is below. https://www.dropbox.com/s/...
julius's user avatar
  • 65
0 votes
1 answer
24 views

Selecting one particular camera, locks resolution to 1080p, Unable to change it

So I've created a scene using multiple cameras. I've created linked copies of the scenes to render the multiple cameras, however there is this one camera, say Cam03 which when I set as active the ...
VisuaL HippocracY's user avatar
1 vote
1 answer
32 views

My layout got messed up after pressing a button

I had just finished adding some details to my donut when I accidentally hit some key on my laptop and now it seems like my layout (above) is all dark, I can't got back to how it looked before. My ...
Blendernoob23's user avatar
0 votes
1 answer
31 views

Hiding during render doesn't seem to be working

Just did my first animation, so I may have done something wrong. Have a character with cartoon eyes, non-spherical, so I went with 3 eyelid covers anchored to the head bone and mirrored to do a step ...
Geoffrey Summerhayes's user avatar
0 votes
0 answers
35 views

Why is viewport much better than camera after render?

I can't understand why the viewport renders like this: but when I render with my camera it renderers like this: I can see that it must have something to do with these settings but can't seem to ...
Jaspal Singh Rathour's user avatar

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