Questions tagged [animation]
Use this tag for questions or issues pertaining to animation and Blender's animation system.
86
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Why Mesh Keeps Deforming with Bones that do not Deform?
I Parented the mesh to the rig and remove weight paint from the parts I don't want to be affect by the bones, but still something is still deforming the mesh.
This guy's butt cheeks are supposed to be ...
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How can I create a quantum fluctuation simulation?
I'm trying to replicate this real quantum fluctuations observation using Blender.
So far, I have used Principled Volume and Voronoi texture to create clouds. However, I can't get my head around how ...
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How to export Custom Properties to be read in Unreal Engine
The Epic documentation describes a way to export custom attributes to be read as (anim) curves in Unreal. I'm attempting to do this with Blender. I've created a custom property (float) as part of my ...
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Animate a mesh "shell" morphing around another mesh/object
I'm following this tutorial from Ducky 3D where he morphs one Icosphere around another using some Geometry Nodes magic. I am trying to adapt the method to a non-spherical shape (a cube, to test) and ...
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Combine/transition animations
My character is animated to walk to the end of the path at frame 100. How can I get him to do the remaining "Attack emote," at the end of the path?
File: https://we.tl/t-rY0zhkre4T
Thanks
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Creating a mylar rain curtain/drape animation in Blender
For a stage production I'm trying to create this kind of mylar rain curtain
On the stage they tend to go up and come down on on wires. I also want to implement this in my animation, and let a ...
1
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How can I solve this problem with clothes poking through each other on a daz figure while animating?
I've imported a daz figure with clothes using the daz to blender bridge during which I merged the clothes to the figure mesh as suggested in a tutorial. I'm very new to animating in blender, and I'm ...
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Jitters in bones of armature in fbx export but can't see those jitters in blender
I have made an animation where a cricket player stances for the ball, so everything looks fine in the blender scene but whenever i try to export the character with animations, i can see jitters or ...
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How to use nonlinear animation with Dynamic Parent?
I made a weapon animation. In my Idle animation the only thing that moves is an arm, but a gun is connected to the arm through dynamic parent. So when I use nonlinear animation and try add next action ...
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How to Convert Metarig To skeleton?
I hate this cause every time I export to gltf, the animations get broken, the only way to export animations to game engines is to use the "normal" armor skeleton or whatever it is called.... ...
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Breaking glass effect animated sequentially
I'm trying to animate a scene where a few bullets hit a glass and cracks it. I am able to achieve the glass crack effect using cell fracture with annotation pencil. Here is what I am doing (open to ...