Skip to main content

Questions tagged [animation]

Use this tag for questions or issues pertaining to animation and Blender's animation system.

0 votes
1 answer
19 views

Why Mesh Keeps Deforming with Bones that do not Deform?

I Parented the mesh to the rig and remove weight paint from the parts I don't want to be affect by the bones, but still something is still deforming the mesh. This guy's butt cheeks are supposed to be ...
CoreRage Entertainment's user avatar
4 votes
2 answers
607 views

How can I create a quantum fluctuation simulation?

I'm trying to replicate this real quantum fluctuations observation using Blender. So far, I have used Principled Volume and Voronoi texture to create clouds. However, I can't get my head around how ...
Hacker man's user avatar
0 votes
0 answers
41 views

How to export Custom Properties to be read in Unreal Engine

The Epic documentation describes a way to export custom attributes to be read as (anim) curves in Unreal. I'm attempting to do this with Blender. I've created a custom property (float) as part of my ...
AnimateAllTheThings's user avatar
0 votes
0 answers
42 views

Animate a mesh "shell" morphing around another mesh/object

I'm following this tutorial from Ducky 3D where he morphs one Icosphere around another using some Geometry Nodes magic. I am trying to adapt the method to a non-spherical shape (a cube, to test) and ...
ChrisN's user avatar
  • 143
0 votes
0 answers
33 views

Combine/transition animations

My character is animated to walk to the end of the path at frame 100. How can I get him to do the remaining "Attack emote," at the end of the path? File: https://we.tl/t-rY0zhkre4T Thanks
EverBlazen's user avatar
2 votes
1 answer
74 views

Creating a mylar rain curtain/drape animation in Blender

For a stage production I'm trying to create this kind of mylar rain curtain On the stage they tend to go up and come down on on wires. I also want to implement this in my animation, and let a ...
L E's user avatar
  • 21
1 vote
1 answer
20 views

How can I solve this problem with clothes poking through each other on a daz figure while animating?

I've imported a daz figure with clothes using the daz to blender bridge during which I merged the clothes to the figure mesh as suggested in a tutorial. I'm very new to animating in blender, and I'm ...
Heather's user avatar
  • 11
0 votes
0 answers
16 views

Jitters in bones of armature in fbx export but can't see those jitters in blender

I have made an animation where a cricket player stances for the ball, so everything looks fine in the blender scene but whenever i try to export the character with animations, i can see jitters or ...
75 suman biswas's user avatar
0 votes
0 answers
38 views

How to use nonlinear animation with Dynamic Parent?

I made a weapon animation. In my Idle animation the only thing that moves is an arm, but a gun is connected to the arm through dynamic parent. So when I use nonlinear animation and try add next action ...
sasha43p's user avatar
0 votes
0 answers
11 views

How to Convert Metarig To skeleton?

I hate this cause every time I export to gltf, the animations get broken, the only way to export animations to game engines is to use the "normal" armor skeleton or whatever it is called.... ...
Reincarnated as a worldbuilder's user avatar
0 votes
0 answers
17 views

Breaking glass effect animated sequentially

I'm trying to animate a scene where a few bullets hit a glass and cracks it. I am able to achieve the glass crack effect using cell fracture with annotation pencil. Here is what I am doing (open to ...
Broly's user avatar
  • 113

15 30 50 per page
1 2 3 4 5
6