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1 vote
0 answers
10 views

How to animate a Balance Spring with Geonodes

It seems the question on how to animate a Balance Spring (or Coil Spring / Hairspring) as used in a watch escapement using Blender has been asked a few times before (here, here and here) but ...
Warner's user avatar
  • 493
5 votes
2 answers
129 views

Controlling an animated shader with a proximity Geo nodes

I am trying to use Geo Nodes to control my animated shader on multiple objects. What I want is to use an object so that when it comes closer to objects, it starts to animate and eventually becomes ...
N03's user avatar
  • 485
0 votes
0 answers
23 views

I have an animation with x, y f curves, so it creates a "path". Would it be possible to automatically rotate the object to always look forward?

I have an animation with x, y f curves, so it creates a "path". Would it be possible to automatically rotate the object to always look forward? I tried to search for the answer but found ...
Gergő Dankó's user avatar
-1 votes
0 answers
48 views

How to bake a geometry node animation?

How to bake a geometry node animation? I have a tree animation but it is too heavy for procedural generation. I want to bake and loop it But I don’t know how to basically bake the animation of a ...
notgrilbi's user avatar
0 votes
0 answers
42 views

Animate a mesh "shell" morphing around another mesh/object

I'm following this tutorial from Ducky 3D where he morphs one Icosphere around another using some Geometry Nodes magic. I am trying to adapt the method to a non-spherical shape (a cube, to test) and ...
ChrisN's user avatar
  • 143
0 votes
0 answers
31 views

How can I get the orbs to stop jumping around?

Made with GeoNodes. How can I stop the orbs from jumping around? Version is Blender 3.1. Video Link: https://youtu.be/asyiEA4VYm0 File Link:
Martin Marino's user avatar
2 votes
0 answers
46 views

How do I add delay to the effects of a geometry node?

I am creating a robot with 8 identical arms arranged in a circle (a bit like an octopus). I have modelled and rigged one arm, then I made a simple geo node modifier which rotates the arm separately by ...
Felix Groves's user avatar
3 votes
2 answers
152 views

Is it possible to animate a transition between two XYZ Math Surfaces?

Using the Add Mesh: Extra Objects add-on, I have set up a group of XYZ Math Surfaces Add > Mesh > Math Function > XYZ Math Surface which generate various parts of a single mesh object, with ...
Lawton's user avatar
  • 303
1 vote
0 answers
37 views

Disintegration effect on several parts of the mesh using geo nodes

I have created Geo nodes with a simulation for a disintegration effect (I followed this video: https://www.youtube.com/watch?v=xlVuIh3td9g ). Currently, there is a boolean that determines where the ...
N03's user avatar
  • 485
2 votes
1 answer
59 views

How can I select objects in collection to be visible with Geometry Nodes?

I want to create expressions set to make animations, but I want to swap between them easily with Geometry Nodes or any other add-on available, any idea? Thanks in advance.
Edgar Montes de Oca's user avatar
0 votes
0 answers
30 views

Export / Apply Animation from Geometry Nodes

Is it possible to either: export the result of a Geometry Nodes Animation (preferrably to .glb), apply a change made in Geometry Nodes as Shape Key at least ‚bake‘ the Animation to Keyframes Re. 1. ...
Todes Digga's user avatar
1 vote
1 answer
70 views

How can I make my lego tiles on a grid without resizing them?

I've been making an animation using Legos, and the last part I have to do is make a Lego pond. I've looked into a few tutorials and other posts, but they all resize the lego tiles to make them fit ...
MagicalMCBoss's user avatar
1 vote
2 answers
60 views

Random walk on animation channel

I want to add a random walk noise to the motion of an object. By random walk, I'm talking about the mathematical term. What it would mean is that for each frame the value of the channel is offset from ...
stib's user avatar
  • 981
0 votes
1 answer
44 views

How to set origin point to base of object? [duplicate]

I am trying to set a geometry node setup to animate letters in a word. As I was struggling to separate letters in Geo nodes I wrote a script to convert text into mesh and then separate by loose parts. ...
D.Redstone's user avatar
0 votes
0 answers
33 views

How to extrude geometry node effect on a different axis

I'm working on this project where I have to animate a water along a path. I've been watching a tutorial for animating water along a path, it was good until a point. I would like to geometry node ...
ImagyneArt's user avatar

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