Skip to main content

Unanswered Questions

3,863 questions with no upvoted or accepted answers
0 votes
1 answer
43 views

Blender 4.2.0 Eevee missing Render Tab options - Screen Space Reflection, Bloom, SS, AO?

Did Screen Space Reflections move away from the Render tab? The 4.2 manual says it should still be under the Render tab but I got no options. Also missing Bloom, Subsurface Scattering and Ambient ...
0 votes
0 answers
24 views

Blender animation render in cycles slows down over night

Currently, I'm rendering 520 frames in cycles (4 to 5 mins a frame) so about 39 hours, naturally I try to render when I sleep for efficiency. I have done this many times before successfully. When I ...
0 votes
1 answer
18 views

EEVEE NEXT: Hard Shadows of SunLight with ToonShader

does anybody here know how to achieve harder edges on the sunlight, falling through the window? I didn't seem to find adjustments that do the work, so I thought I'd just ask if anybody has an idea. ...
0 votes
0 answers
45 views

Texture display problem in Blender 4.2

I recently updated my Blender to the recently released version 4.2 passing all my configurations and Addo-ns from 4.1 without problems...expecting that now with certain models this error occurs when I ...
0 votes
0 answers
21 views

Object are dislocated when its render

some object are dislocated when Click on render the door handle object are dislocated
0 votes
1 answer
15 views

Trying to set camera view on a plane

I making a car animation where I want to set mirror view on the plane see below images to get clear idea see that two mirrors showing background view I want same in this scene . So there is any ...
0 votes
0 answers
14 views

Compositor Not Applying in Render

I have a clip with a greenscreen I'd like to key out with the Compositor. However, when I go to render, it just renders the original footage without the keying applied. I've been reading forums and ...
0 votes
0 answers
11 views

How to composite frames after rendering has completed?

I am trying to render an 8,112 frame animation at 4K 60FPS with Blender, using the compositor to add some post-process effects such as chromatic aberration. When I begin rendering, it renders and ...
0 votes
0 answers
26 views

4.1.0 Custom Normals In Cycles Have Weird Shadow Artifacts / Look Checkered

So, I have some custom split normals set up for a tuft of fur on a body. I used a data transfer and a vertex proximity weight modifier to blend the normals and make them appear seamless. Here is what ...
0 votes
1 answer
17 views

Rigged 2D characters not animated when rendering the scene

I have made those 2D puppets with grease pencil objects, and animated them. It works perfectly fine in 3D view. But when I start rendering the scene, some of the puppets appear in there T pose without ...
0 votes
0 answers
25 views

Compositor file output node color override not working

I render out an image sequence in Multilayer EXR by using the File output node for export Denoise render pass but it always comes out in Linear Rec.709 transform Instead of AGX log. (I had set it to ...
0 votes
0 answers
30 views

Blender renders the black background in a very... strange way?

I literally never seen this before. Why does this happen? Does someone know a fix? Blendfile:
0 votes
0 answers
5 views

Cycles Combined Texture Bake doesn't match Cycles Render

Fairly experienced Blender user here with many bakes under my belt with textures that perfectly match combined render pass. My problem is, my texture baked as a combined pass in cycles doesn't match ...
0 votes
0 answers
21 views

How to remove a shadow/reflection in Render?

I am trying to render the simulation of underwater. I placed an ocean modifier at the top and used a transparent cube for this. However, in the render, there is some shadow. Does anybody know how to ...
1 vote
1 answer
36 views

Deform a volume ray

I'm very new to blender so sorry in advance if my question is easy to answer. I want to create a god ray effect and followed a youtube video using a Voronoi texture. Here is the result: The results ...
0 votes
0 answers
18 views

How much do sub-surf impact real-time rendering or is there alternative solutions?

This is a Blender newbie speaking. I wanted to make a game about growing flowers. My plan is to make the animation in Blender and import the animated mesh into unity. I do have made a looking good ...
0 votes
0 answers
45 views

Colourising atoms from an imported PDB

I am using Cycles Renderer and importing a PDB file of a chemical structure. I want to be able to manipulate the individual atom balls and sticks. I can select atom groups and add materials, and the ...
0 votes
0 answers
13 views

How to organize rendering multiple images from the same collection of objects?

I have made a model of a house consisting of multiple objects, like the roof, windows, different walls, the terrain etc. (You can assume it's just a number of cubes.) Now I'd like to render static ...
0 votes
0 answers
19 views

Renders with horizontal darker bar in cycles with GPU

I have an issue with several renders of a project. As you can see in the attached snapshot, during a Cycles render appear several horizontal bars or lines with different coloration or darkened, and I ...
0 votes
1 answer
22 views

Final render volumetrics voxel glitches

Got stuck with a problem. Viewport render volumetrics (cycles) look amazing even on low sample counts after 10 sec render. Final render on the other hand has this ugly voxel square glitches with 10x ...
0 votes
0 answers
24 views

VR Rendering Issues

I am trying to Render a VR Video to use with a VR-Headset, but I always have a kind of Border in my video (picture at the very Buttom). For Rendering, I render each Frame as a PNG-File seperately and ...
0 votes
0 answers
12 views

Clipping in Eevee Rendered View

I've found this issue just today. When I enter rendered view with Eevee, my viewport just starts doing this. In material view I get this weird green...volume? around my scene This also happens to some ...
0 votes
1 answer
25 views

Using 8192 samples and denoising (0.05 threshold) and still get noisy/blotchy renders in the shadows

It's in a night scene at 4K resolution, on a terrace lit by wall fixtures and an night hdri. I see people putting 1000 samples max and get clean results. How can I have 8192 samples with denoise and ...
0 votes
0 answers
17 views

Extremely slow rendering for reversed video strip in Sequencer

I noticed that in the Video Sequencer when I enable Reverse Frames for a cut-out video strip under N > Strip > Video, and then render the MP4, the rendering becomes extremely slow when it ...
0 votes
0 answers
23 views

Direct volume pass as a mask instead of the volume's color

I'm using the volume direct pass for a smoke sim I have but that seems to give me the image of the smoke instead of a mask of where the smoke is and isn't so it becomes a problem when I'm trying to ...
0 votes
0 answers
19 views

Camera tracking movement is different after rendering

I'm very new to blender and am currently having trouble with a motion tracking shot. I have tracked the camera of a scene, and placed a modelled gun onto a table. In Cycles and Eevee the tracking ...
0 votes
1 answer
44 views

Problem with Google Colab rendering with Blender

I am a novice aspiring professional in Blender who recently told me about being able to render in the cloud with Google Colab of Blender, I tried to do it with several models and although the image ...
0 votes
0 answers
38 views

Strange squares appear during rendering, It's likely from the compositing but I'd like to keep the effects if possible

I'm working on a project and it's complete, but during rendering these strange square miscolored artifacts showed up randomly around the screen and appeared in the final images.
0 votes
0 answers
28 views

Render Object in Front of Another Object?

I'm trying to achieve a cartoon electrocution effect using a rigged character, with their skeleton becoming visible while the body becomes a solid black. It's important that the skeleton doesn't get ...
0 votes
1 answer
16 views

Colour not surfacing, it’s covered up 2D grease pencil

How do you draw a color on the surface of another color, but making sure that the other color is not covered up But stating that it has two different blank grease pencil on the scene collection. Like ...

15 30 50 per page
1
2 3 4 5
129