Questions tagged [world]
For questions pertaining to the appearance or settings of the World in Blender - meaning the environment you see as a background in your scene. World settings and capabilities vary depending on the render engine used, so it is advisable to also specify which render engine you are using when posting a question about the World. Questions about environment lighting may also fall into this category.
23
questions
1
vote
1
answer
30
views
Glare node outputs black square
I've rendered an animation to an EXR image sequence and am now compositing it.
The glare node outputs a black square where the Nishta sky texture sun is.
This does not happen when having the composite ...
0
votes
0
answers
20
views
How results the values of the x-, y-, z-location and the placement in the world-origin of a .shp-file in Blender(GIS)?
After importing a .shp-file in BlenderGIS (Blender 3.6.2 and BlenderGIS 2.2.10) with correct crs, the orange dot (?) has a location, which is not in the world-origin.
1 (green): How and for what is ...
0
votes
1
answer
24
views
Blender Addon Question - Change World Color
Is there a way to add an option to change the World Surface Color and Strength settings via a button?
I already coded out the panel and everything, but maybe it's just based on the specific context, ...
1
vote
1
answer
34
views
Viewport shading shadows not related to lights in scene?
Can someone explain this? I cant see how to control shadows from lights in Viewport Shading mode... There is some wierd other light source...
Also, in Material preview and Render, the "Scene ...
0
votes
1
answer
21
views
How to use Add Node feature with World Properties
I feel like I might be missing something obvious but I can't seem to get the node editing mode to work with the World Properties in the 3D viewport please see below for my World Peoperties
...
1
vote
0
answers
26
views
How can I export a .obj single object's vertices relative to Object origin instead of World Origin?
When I move the default cube -10m on the X-axis and export the object as .obj, I get values for the cube's mesh relative to the ...
0
votes
0
answers
32
views
composite glass
I'm trying to composite an image with glass but I don't know if there is a workable solution for the scenario I have in mind.
The set up consists of two parts:
the first in itself is a composite of ...
3
votes
2
answers
119
views
Change world strength without affecting color? [duplicate]
I am using the default world (Background). I need to change the world strength but mantain its color. Is it possible?
0
votes
0
answers
16
views
Possible to have world node only affect one object? Problem with lightning Volume Absorption
Is it possible to have a world node that only affects an object with volume absorption?
I have a situation where I want to be able to control the lighting specifically for the liquid. I have tried ...
1
vote
0
answers
21
views
How to Simulate geo nodes Particles in World Space? or Atleast Fake it [duplicate]
i have a geo nodes sim with two swords colliding one is set as emitter other as collider but the particles are following emitter swords rotation i have thought about locking the rotation vector to a ...
2
votes
1
answer
94
views
Sky texture not working properly
Sky texture is not showing any shadows and changing intensity in properties has no effect. Some other features are off too.
I tried changing elevation rotation everything still no effect.
0
votes
1
answer
31
views
Why is my HDR in blender only working on the objects and not appearing in the world itself?
There is some sort of grid pattern in which the HDRI does not appear. I opened another project and the HDRI seemed to work, but it doesn't work in this project though.
0
votes
1
answer
61
views
Hdri map flickers in Layout workspace, but works normally in the other workspaces
Maybe someone knows, what the problem is?
1
vote
0
answers
82
views
How to build a scene with Curved World effect
Is there a way to have a curved world like Death Spank or Animal Crossing?
This effect used to be called Rolling Log Effect (by Nintendo) also World Bending Effect is another name.
This effect is a ...
4
votes
1
answer
468
views
How to render an image the exact way its displayed in the vrendered preview
below is the whats seen in the rendered preview
below is whats displayed when the image is rendered
to make the scene dark I changed the below settings
Unwanted lights have been toggled off when ...
1
vote
1
answer
35
views
How to relocate a Follow Path Camera rig in the World without it breaking?
When animating a Camera or other object along a Curve, such as is shown in this video for example, why is it that the whole setup seems to be dependent on World Space?
That is to say, even if the ...
1
vote
2
answers
124
views
How to make "fuzzy" snow particle material in Eevee?
I'm trying to make a nighttime blizzard snowstorm scene with particles and wind, but I'm currently having trouble getting the particle material to render in a realistic way.
I followed this tutorial: ...
0
votes
1
answer
30
views
Artefact in World background
I'm making a space World with shader nodes. Here's a simplified version with only black background and the Sun. The Sun location is set by an object:
This is how the Sun looks:
However, in the ...
2
votes
2
answers
253
views
How can I prevent world lighting from passing through objects?
I'm using world lighting in Blender 3.6.2 by following the tutorial Creating 3D Environments For Free And Easily With BlenderKit Addon.
However, the light from this world can pass through solid ...
2
votes
2
answers
189
views
How to make world color not affect any mesh in eevee?
I want to make my world color in my animation blue, to mirror the sky, but it makes all of my meshes colored blue in the render mode. I'm using version 3.2.2. My goal is to have the meshes not ...
1
vote
0
answers
60
views
Nishita Sky texture not updating in all animation frames
I’m rendering an animation of a night scene, where I’m using the Nishita Sky texture node to mimic a moon moving across the sky in a time lapse kind of way. For some reason it seems the sky texture/...
-3
votes
2
answers
471
views
Object location coordinates not using world origin as (0,0)
How do I set it back to world origin? My object is far from (0,0). I attach a screenshot.
Edit for clarification: my object is away from x0y0, yet the location of object is shown at y0, z0, x0.000002. ...
1
vote
0
answers
12
views
How can I render in Blender while preserving the metallic shine, background appearance, and reflections? [duplicate]
I have a project in Blender. The appearance of my project during rendering is shown in the first image, but I want the metallic reflections and the "reflection of the Earth" on the ...