All Questions
7
questions
1
vote
1
answer
34
views
Viewport shading shadows not related to lights in scene?
Can someone explain this? I cant see how to control shadows from lights in Viewport Shading mode... There is some wierd other light source...
Also, in Material preview and Render, the "Scene ...
2
votes
1
answer
94
views
Sky texture not working properly
Sky texture is not showing any shadows and changing intensity in properties has no effect. Some other features are off too.
I tried changing elevation rotation everything still no effect.
1
vote
2
answers
124
views
How to make "fuzzy" snow particle material in Eevee?
I'm trying to make a nighttime blizzard snowstorm scene with particles and wind, but I'm currently having trouble getting the particle material to render in a realistic way.
I followed this tutorial: ...
2
votes
2
answers
189
views
How to make world color not affect any mesh in eevee?
I want to make my world color in my animation blue, to mirror the sky, but it makes all of my meshes colored blue in the render mode. I'm using version 3.2.2. My goal is to have the meshes not ...
0
votes
0
answers
28
views
Shadows and Reflections
I am trying to make this
But I am stuck on this image
None of my walls or other materials are picking up the white emission and the back of the corridor is getting light from somewhere. Any ideas in ...
0
votes
0
answers
34
views
Minimum amount of illumination in Cycles?
I'm rendering a satellite in orbit of the Earth for a client. The sun is head-on so there is nothing to light the back of the satellite. Since this doesn't look great and more of the satellite should ...
2
votes
0
answers
2k
views
How does "distance" effect ambient occlusion?
In Blender Cycles, there is a distance option for Ambient Occlusion in the World tab.
How does the distance option affect AO? What does moving the distance closer to zero do? What does increasing ...