All Questions
Tagged with world eevee-render-engine
19
questions
4
votes
1
answer
468
views
How to render an image the exact way its displayed in the vrendered preview
below is the whats seen in the rendered preview
below is whats displayed when the image is rendered
to make the scene dark I changed the below settings
Unwanted lights have been toggled off when ...
1
vote
2
answers
124
views
How to make "fuzzy" snow particle material in Eevee?
I'm trying to make a nighttime blizzard snowstorm scene with particles and wind, but I'm currently having trouble getting the particle material to render in a realistic way.
I followed this tutorial: ...
0
votes
1
answer
30
views
Artefact in World background
I'm making a space World with shader nodes. Here's a simplified version with only black background and the Sun. The Sun location is set by an object:
This is how the Sun looks:
However, in the ...
0
votes
0
answers
80
views
Is it possible to make HDRI following camera?
I made a landscape with an HDRI that I want to use on the final render. But the thing is as I navigate the scene via camera, the World stays the same, which makes everything completely fake. I know I ...
0
votes
1
answer
244
views
Why is world light bleeding in EEVEE? [duplicate]
I have a pipe with an opening, no lights in the scene. Only world light. And it's bleeding inside the pipe (even if I cover it with a plane). Why?? Shouldn't it be black due to lack of lighting?
3
votes
2
answers
156
views
Is it possible to render an object as it appears in the Material Preview tab, while keeping the rest of the scene shaded?
I have this scene where I want the text to be noticeably metallic (this is the Rendered View):
The problem is, since the scene is so dark, it makes it very hard to see the text.
Ideally, I would want ...
0
votes
1
answer
4k
views
How do I make my world background hdri not blurry?
I'm having a hard time both making my hdri background not blurry and trying to display the tree from the hdri outside of the window.
0
votes
0
answers
57
views
I`m using an Environment texture that looks fine with normal focal length but when I make viewport/camera bigger values it`s too big, can`t tweak it
Say, when I use 250 mm, the Environment texture in World looks too close and distorted, but I can`t make it more distant as if I use scaling in Mapping node, it just distorts the texture more but ...
0
votes
1
answer
8k
views
how to render an image without effect of scene world [duplicate]
I am new to 3d and blender. My question is how can I get an image rendered as on the left side of the image. I can see the Scene World is making the difference. Is there a way to render the image ...
0
votes
1
answer
33
views
Did compositing in Cycles, went to eevee for the background, went back to cycles... and all my compositing had been deleted [duplicate]
How do I solve that? I had a beautiful planet and now the planet is all pink and plain, not really what I want. Everything that was in the compositing editor is not there anymore.
0
votes
0
answers
21
views
How can I add two world backgrounds? [duplicate]
I made a space themed world background for my blender eevee scene. The only problem is that space is dark so the rest of my scene isn't lit up well. The way my scene is set up, it seems like the best ...
2
votes
1
answer
965
views
Disney-Style Rendering, Eevee or Cycles? [closed]
I have set out to create my own short movie within Blender, I'm creating the world settings at the moment. I have created the sky and I am about to create procedural clouds, but am un-sure as whether ...
2
votes
1
answer
10k
views
Where is Environmental Lighting in 2.8?
I took a break from Blender for a year or two, and now, after updating to 2.8, I can no longer find the Environmental Lighting setting that was in the World tab.
Has this been removed, or displaced, ...
0
votes
0
answers
28
views
Render in Eevee with default skyboxes? ("Scene World' ticked off in Viewport Shading) [duplicate]
How can I render using these skyboxes?
Thanks!
2
votes
0
answers
618
views
Use of a cubemap as environment map
in both Cycles and EEVEE, I can easily set an environment map using the nodes (Environment map node -> World) and use an equirectangular image as source. Equirectangular images are not very good at ...