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1 vote
1 answer
27 views

EEVEE Emission is white and I need it in color

When I was following a quick tutorial in a sunstet the sphere was colored in orange yellow while mine has been in a constant white-orange. I understand that the version in the tutorial is 2.8 but I ...
Kevin Arturo Arroyo Vargas's user avatar
0 votes
0 answers
36 views

imported model looks washed out/tinted white

I was trying to use a tf2 model I found on scetchfab, but whenever I render the model it looks washed out. It looks like this whether I use cycles or eevee. The original textures look fine and the ...
mr.hooman's user avatar
1 vote
1 answer
39 views

Can you Render object emitted light? [closed]

I have an image sequence which has building lights only, everything else is totally black. I'd like to render just the light and no black. Is there a way to do this?
Luponian's user avatar
0 votes
0 answers
58 views

Flickering of shadows and lights in eevee animation

I've been trying to figure out why my emission shader and shadows flicker in eevee when I render this as an animation. I experimented with light and shadow settings, samples, viewport and camera clip ...
lakerice's user avatar
  • 1,687
0 votes
1 answer
55 views

Adding emission to hair shader

Houdini 20 has a new fur shader incorporating the medulla, a structure within animal fur that makes it appear softer and more volume-like than human hair. Can the emission node be connected to Blender'...
Robert Hintz's user avatar
1 vote
0 answers
723 views

SOLVED: Alpha channel not rendering properly

UPDATE: This is solved! Check the comments for the solution. What I see in my render view is not what I am getting on my exported image. Attached are three screenshots: This is what I see in my ...
Thrash632's user avatar
1 vote
2 answers
313 views

What's causing this shadow line?

I have an emissive texture up against a wall. it's just a flat plane with a color set to the emission channel. At some distance, there is a sharp shadow line on the wall—but I don't see how it's ...
Ben Winter's user avatar
0 votes
1 answer
66 views

Export EXRs without supporting transmission and emission on the same pixels

I'm trying to export my renders in EXR format for some further compositing in nuke, but noticed that the files exported as .exr look very different to the files exported as .png or the Blender preview....
Aci's user avatar
  • 97
0 votes
1 answer
37 views

Manipulate Bloom to fit faces or into any shape?

I would like to fill up these empty faces with bloom as per this screenshot. How do I do so? Here is my corresponding blender file:
Francis Mike Nathan's user avatar
0 votes
0 answers
17 views

in section Materials the Mesh's Emission mixes the colors how to fix it?

I want to glow the mesh plane, when I illuminate an area by the glowing mesh, the light spoils the environment where it meets, it's blurring and blending colors together. I'm in section materials and ...
Sophia's user avatar
  • 11
1 vote
1 answer
139 views

Use Glass BSDF with emission Texture

I have a glass material in front of a cube with an emission texture. In render, the glass ignores the texture and I only see black. How can you see emission texture through glass refraction ? Here is ...
B.T's user avatar
  • 113
0 votes
2 answers
852 views

Image As Plane Poor Quality issue

I'm using Cycles in Blender 3.2. I'm importing a JPG via Image As Plane. It is either too bright using an Emission Shader or muted as Principled BSDF default import settings. Help?
Andy's user avatar
  • 1
-1 votes
2 answers
211 views

Emission gloom with transparent background [duplicate]

I'm trying to render a model using emission as it's shader and i'm using gloom node to get some glare of the emission, it looks fine in the viewport but as soon as i render it using cycles, the gloom ...
Sepehr Farzaneh's user avatar
0 votes
0 answers
19 views

Car led lights with gradient from center [duplicate]

Is it possible to make an emission gradient from the centre of my car led lights? I found out that the lights are more realistic that way but I can't figure out how to do it. I searched tutorials on ...
Tobi's user avatar
  • 1
0 votes
1 answer
27 views

No save rendered frames option while rendering animations in the latest version of Blender

I recently updated Blender 3.1.2. I hadn't updated in a while som I had to get used to some changes. I have two questions. While I render animations I usually press save pretty often so that if my ...
Noel's user avatar
  • 1

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