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0 votes
1 answer
55 views

Adding emission to hair shader

Houdini 20 has a new fur shader incorporating the medulla, a structure within animal fur that makes it appear softer and more volume-like than human hair. Can the emission node be connected to Blender'...
Robert Hintz's user avatar
0 votes
0 answers
112 views

Is there a way to make emission shaders look less flat in cycles?

Im creating an exhibition scene, but the lights that I use look flat and strange in the scene. Is there any way to make them more detailed?
Connor's user avatar
  • 21
2 votes
1 answer
425 views

How to make a "soft-textured emission" (example provided)

I'm trying to copy this So far I've got this My material nodes look like this Material Nodes (yellow cube material is the same, just new colour) My Composite nodes look like this Compositing Nodes ...
user avatar