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0 votes
1 answer
18 views

Boolean modifier is ignoring original object of array

I am trying to make this pattern of holes on my object I made the 4 cylinders through an array with the left most one being the original. When I apply the Boolean and turn of the cylinders there is ...
1 vote
1 answer
704 views

Difference Boolean 2.8 not working as expected; Weird shading and not removing face

I'm only on my third day of trying out Blender after hearing about 2.8 changing the workflow. I followed the classic donut tutorial and now I wanted to try a simple project of my own. I'm trying to ...
1 vote
1 answer
41 views

Is a boolean modifier needed for this problem?

I'm a Blender novice working on a project of glasses with multiple parts. My goal is to have the bridge (blue part) cut off by the frame (red part) for a better fit. I attempted to use the boolean ...
1 vote
1 answer
31 views

Boolean modifier doesn't work well

I want to make some patterns on this object (pants) But after hiding the curves not all of them leave marks How can I fix it? This is my blend file
1 vote
0 answers
52 views

Technique / Algorithm of Decimate Modifier in Blender

I am currently working on a project to generate Levels of Detail (LODs) using the Decimate Modifier in Blender. As part of the theoretical component, I need to explain the algorithm or technique ...
0 votes
0 answers
25 views

Boolean problem?

I haven’t used Blender for a long time and, based on possibly incorrect memories (about how to use this modifier correctly), I remade the mesh that resulted from using the Boolean modifier, but ...
1 vote
1 answer
29 views

Why is my cube disappearing when I add a difference boolean with a mesh created from text?

I've been following this tutorial. While it is old, I'm working on the assumption that boolean operations are a pretty fundemental feature and won't have changed much. I'm using Blender 4.1. I have a ...
1 vote
1 answer
28 views

After using union join, I can't sculpt

Screenshot for clarity: I used union join to smoothen the way the different parts were joined (neck to head, head to muzzle, etc. etc.) and these squares appeared. I was following a YT tutorial and ...
0 votes
0 answers
22 views

How to match one surface to another and the making a cut from it?

How can I easily create a groove in the surface of the larger object which matches the smaller one? I have hundreds of these to do so dont want to be manipulating individual points. Is there a ...
0 votes
1 answer
52 views

Array along curve modifier in geometry nodes, but with mesh input

Hi I want to array an object along a curve with geometry nodes, but I need to use a mesh as an input because I need to apply the modifier, which cannot be done with a curve as an input. I tried to ...
1 vote
1 answer
32 views

How do I flatten a mesh with rounded corners and beveled sides

Hey Guys!, So I am modelling a apple watch by reference, and during the initial stages of modelling I inflated the sides a bit to make it close to the reference but after finished I saw that the sides ...
1 vote
1 answer
72 views

How can I seamlessly combine the two meshes?

I tried using the Boolean modifier in a similar way that from what you can see if in this video at 13:25 timestamp. However, I still have a noticeable edge rather than a curve-like blend, like you see ...
1 vote
1 answer
27 views

Location of object not updating after applying modifier

I am trying to split and object with a plane to determine the center of the object that is left after splitting. For the demonstration of this problem I placed Cube at (0,0,0) and added a plane to ...
0 votes
0 answers
51 views

How extract an equivalent surface from a mesh after modify?

I have a mesh, lets call it Mesh1. I selected some faces on this mesh and extract them to create a new object. I'm interested on this surface (not a volume, just a surface), lets call this Mesh2. Then ...
0 votes
1 answer
61 views

How to make a cut out on objects created by modifiers?

I have an object (cube) replicated by modifiers. Now I want to cut out a dedicated other object (cylinder) from it using a boolean modifier (inspired by https://youtu.be/1aNnERnHRZg?feature=shared&...

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