All Questions
16
questions
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answer
18
views
Boolean modifier is ignoring original object of array
I am trying to make this pattern of holes on my object
I made the 4 cylinders through an array with the left most one being the original. When I apply the Boolean and turn of the cylinders there is ...
1
vote
0
answers
52
views
Technique / Algorithm of Decimate Modifier in Blender
I am currently working on a project to generate Levels of Detail (LODs) using the Decimate Modifier in Blender. As part of the theoretical component, I need to explain the algorithm or technique ...
1
vote
1
answer
32
views
How do I flatten a mesh with rounded corners and beveled sides
Hey Guys!,
So I am modelling a apple watch by reference, and during the initial stages of modelling I inflated the sides a bit to make it close to the reference but after finished I saw that the sides ...
1
vote
1
answer
72
views
How can I seamlessly combine the two meshes?
I tried using the Boolean modifier in a similar way that from what you can see if in this video at 13:25 timestamp. However, I still have a noticeable edge rather than a curve-like blend, like you see ...
0
votes
0
answers
23
views
How do I create prongs that are cut into a curve ring and that cover a object?
I want to create a ring where the diamonds are jaded into it's sides with prongs that are part of the ring and are connected to it.
This is what I have achieved so far.
0
votes
1
answer
29
views
Why doesn't boolean cut?
When I cut my object it doesn't cut it, all it does is make an outline of the cylinder:
I have looked up videos and stuff, but none has yet explained why this is happening.
Does someone know why?
0
votes
1
answer
54
views
Problem with vertices after joining two objects
I am relatively new to blender. I am trying to merge a rough lower torso to legs.
I used a union Boolean modifier to join them. The topology where they connect is not great all around but one side is ...
0
votes
1
answer
34
views
Union boolean object keeping substraction
I want to upload my model to Blenderkit but it seems like it's required to be a single model, not a collection. There's a lot of boolean substraction (I used Bool tool). However when using union or ...
0
votes
0
answers
30
views
Merging multiple meshes with one mesh without them merging with each other
I'm trying to model a hand and I have put together this one, which is comprised of one palm and five fingers, each as their own mesh/object. I need to merge each finger to the palm so that I can ...
0
votes
0
answers
26
views
Boolean not working and I've tried every fix I could find online
so I've been using Blender recently, but every single model I try to work on, I get this weird issue where the bool tools and the modifier just doesn't do what it's supposed to, sometimes it just ...
1
vote
1
answer
54
views
Boolean hole gets artifacts after boolean modifier is applied and I extrude the hole
1. Cut a hole in this part, right here. Thats why I added the highlightet lines.
2. Added a Cylinder, smooth shaded, and auto smooth.
3. First problem arrives. If the cylinder only intersects the ...
0
votes
1
answer
30
views
Issue with automated slicing on triangulated mesh
My goal is to obtain the profile of an triangulated mesh through a cutting plane
I have a script that automatically applies a Solidify modifier (without which it won't work) and then a Boolean ...
0
votes
0
answers
86
views
Why is my object disappearing when use a boolean modfier
I'm trying to use a boolean difference to engrave this design onto my mesh but whenever I do, the mesh disappears. I've tried applying all the transforms and modifiers, there are no flipped normals, I'...
0
votes
1
answer
184
views
Boolean Union Modifier not working
I am currently creating a character for 3d printing, but when I try to join to intersecting parts with boolean modifier, strange patterns appear over the targeted mesh. The patterns shift around and ...
1
vote
1
answer
75
views
How to emboss sharp shapes into a sphere?
I'm using blender v3.1. I want to embed/emboss emoticon faces onto spheres to look like this. So far I have been able to boolean the face into the sphere but have not been able to achieve the soft/...