All Questions
6
questions
1
vote
1
answer
27
views
Location of object not updating after applying modifier
I am trying to split and object with a plane to determine the center of the object that is left after splitting. For the demonstration of this problem I placed Cube at (0,0,0) and added a plane to ...
0
votes
0
answers
51
views
How extract an equivalent surface from a mesh after modify?
I have a mesh, lets call it Mesh1. I selected some faces on this mesh and extract them to create a new object. I'm interested on this surface (not a volume, just a surface), lets call this Mesh2.
Then ...
1
vote
1
answer
85
views
Boolean raise ValueError
A boolean modifier that was working is now throwing an error in Blender 4.0.1
raise ValueError("1-2 args execution context is supported")
...
0
votes
1
answer
30
views
Issue with automated slicing on triangulated mesh
My goal is to obtain the profile of an triangulated mesh through a cutting plane
I have a script that automatically applies a Solidify modifier (without which it won't work) and then a Boolean ...
2
votes
0
answers
112
views
How to use linked objects in boolean modifiers
I have tried linking objects programmatically using the guide found here. This works great also when manipulating objects w.r.t position/pose. When I try to use linked assets in boolean modifiers, it ...
0
votes
0
answers
35
views
Deleting model from scene
I'm trying to make a script that opens the .obj files from a folder one by one and performs a boolean operation based on an .stl file called rail.stl.
Then I want this script to transform the .obj ...