Skip to main content
The 2024 Developer Survey results are live! See the results

All Questions

1 vote
1 answer
27 views

Location of object not updating after applying modifier

I am trying to split and object with a plane to determine the center of the object that is left after splitting. For the demonstration of this problem I placed Cube at (0,0,0) and added a plane to ...
jestrabikr's user avatar
0 votes
0 answers
51 views

How extract an equivalent surface from a mesh after modify?

I have a mesh, lets call it Mesh1. I selected some faces on this mesh and extract them to create a new object. I'm interested on this surface (not a volume, just a surface), lets call this Mesh2. Then ...
Miguel Díaz de León's user avatar
1 vote
1 answer
85 views

Boolean raise ValueError

A boolean modifier that was working is now throwing an error in Blender 4.0.1 raise ValueError("1-2 args execution context is supported") ...
Increality's user avatar
0 votes
1 answer
30 views

Issue with automated slicing on triangulated mesh

My goal is to obtain the profile of an triangulated mesh through a cutting plane I have a script that automatically applies a Solidify modifier (without which it won't work) and then a Boolean ...
MagicBubble's user avatar
2 votes
0 answers
112 views

How to use linked objects in boolean modifiers

I have tried linking objects programmatically using the guide found here. This works great also when manipulating objects w.r.t position/pose. When I try to use linked assets in boolean modifiers, it ...
Stefan Karlsson's user avatar
0 votes
0 answers
35 views

Deleting model from scene

I'm trying to make a script that opens the .obj files from a folder one by one and performs a boolean operation based on an .stl file called rail.stl. Then I want this script to transform the .obj ...
Ferjus's user avatar
  • 3