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0 votes
0 answers
470 views

Geometry Nodes Curve deform array on multiple splines

Since I seem to have made it too complicated. My goal is to line up objects with deform on a curve, but in order not to constantly use a new curve, it should also work with several splines of a curve. ...
TM1988's user avatar
  • 11
3 votes
1 answer
533 views

How can I use a boolean to substract a part of a bezier curve?

I need to substract a part of a bezier curve with a boolean object. Since I need to animate the part being removed, this needs to be dynamic. There is no boolean modifier on curves, and I’ve tested ...
gordie's user avatar
  • 2,550