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How can i texture the whole thing on surfaces that are created with an active boolean modifier?
The object isn't textured on surfaces that are the result of a boolean modifier. I tried generated, uv and object input for the mapping but they all have the same results. Different uv unwrapping ...
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Boolean causes texture of object to be displayed in gap
I'm pretty new to blender and this is hard to explain.
I'm using a boolean to make a house look like it's rising up from the ground, but in some parts of the animation, you can see some texture ...