All Questions
66
questions
15
votes
3
answers
8k
views
How can I easily animate cutaway views on multiple objects?
I'm trying to create animated cutaway views on multiple objects in my scene. For example, in my car model, the seats and other interior objects are separate objects.
This question talks about using ...
9
votes
3
answers
13k
views
How to duplicate an object in 2.8 via the Python API
I know how to successfully duplicate an object by using
bpy.ops.object.add_named(name = 'TemplateObjectName')
If the template object named 'TemplateObjectName' ...
3
votes
1
answer
2k
views
Using Boolean Modifiers and Shape Keys in Animation
What I am trying to do is an animation exactly like the shown above, which is captured from YouTube. For the sake of simplicity let's talk about the far left split cube.
So as little as I know I ...
21
votes
3
answers
11k
views
Can modifiers such as "Subdivision" and "Array" be "animated"?
Suppose I wanted to animate an object growing out of the ground, or turning from a cube to a much smoother shape, could I animate this using modifiers and key frames?
I know I can use shape keys to ...
10
votes
4
answers
7k
views
Dotted line on curve?
I'm making a video, and I have two identical objects that start in the same place and then separate. I want to have a dotted line connecting them which appears only when the two objects start ...
8
votes
1
answer
14k
views
How to animate the Displacement of the Displace modifier
I'm trying to animate a flag but I want to avoid using Cloth or any Physics simulation. I like the deformation I get by using a Displace modifier controlled by a procedural cloud texture. If I could ...
2
votes
2
answers
1k
views
2.8 Duplicates along curve but with animation
I now have an object that has the instancing enabled with a child object that i don't want to deform. It goes around my curve as intended and looks good. Now i would love to make the instanced objects ...
11
votes
2
answers
18k
views
How do I stick an object to another objects vertex?
I just created a plane and added a wave modifier to it, to simply make it look like something fluid. Now, I have an Object that I want to place on the surface of this fluid plane. But how do I do that?...
6
votes
3
answers
6k
views
Cutting with Boolean Modifiers
I have a scene where I need to be able to "interactively" cut a mesh. I have set up a bounding box, and the object I need to cut is set inside. When I move the vertices of the bounding box, the ...
4
votes
3
answers
3k
views
Attaching a curve by its endpoints to two spheres
Is it possible to attach the endpoints of a curve to two spheres, so that the endpoints would always move with the spheres even when moving the spheres independently of each other? Optimally it should ...
3
votes
1
answer
3k
views
How to bake object with cloth simulation and subsurf (not applied)? Having trouble using .mdd method
I need to transfer Blender scene with cloth simulation to Maya and Houdini.
In addition to cloth simulation, I used subsurf (not applied), after cloth modifer. And if I apply the subsurf, the cloth ...
3
votes
3
answers
1k
views
Cut mesh with circle pie chart like mesh for animation
What I want to do is to cut open a mesh like a cake for an animation.
So to do something like this:
to create something like this:
The second image is a render taken from the Cycles Demoreel 2015 ( ...
3
votes
1
answer
3k
views
How can I create a flowing, rippling water surface effect that follows the curves of a river mesh? [duplicate]
How would I create a simple but nice looking river?
Even a small creek or stream of water i just want to know some good ways of doing this!
0
votes
1
answer
984
views
Offset object duplicated along path
I have a curve and a sphere, and I would like to make 5 copies of that sphere move along the curve.
It's possible to duplicate them along the curve by making the sphere a child of the curve and ...
9
votes
1
answer
5k
views
How to edit a rotated mesh in pose mode
I want to edit a mesh of a rotated object in pose mode.
But when I select a rotated object with edit mode, it is restored to its original condition.
I want to make an animation process of folding, so ...