Questions tagged [meta-objects]
Meta objects provide an implicit approach to modeling: instead of defining the surface of a model explicitly (as is the case with meshes and NURBS surfaces), the surface of a collection of meta objects is calculated with a mathematical function evaluated with the meta objects as input.
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How to create a mesh from metaballs which will always work with a Boolean modifier?
My goal is to simulate a particle system in an animation, convert the particles to a mesh, then apply Boolean modifiers to the result mesh. This usually works. However, the mesh generation ...
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Is there a low level alternative for bpy.ops.object.convert()?
I am using bpy.ops.object.convert(target='MESH', keep_original= False) in a python function in blender to convert metaballs to a mesh. The script works fine when ...
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Where do I find the metaball panel?
In the manual it says press F9 but I have tried that, and it doesn't work. I am trying to find this for the negative feature that meta-balls have.
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What are surfaces and metaballs used for?
I use very often meshes and curves, because I know what they are used for (meshes for renders and curves for follow curves). But I actually don't use surfaces and metaballs. What are surfaces and ...
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Can I use something similar to the ParticleInfo Node but for meta objects?
In cycles you can control the color of a Particle-(dupli)Object with the ParticleInfo Node. You can, for example, divide Particle Age by Lifetime and use the result as factor for a mix shader.
I ...
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Baking metaball solver
I'm animating a particle system of metaballs, and finding that the scene takes a long time to initialize before it can even start rendering. I'm finding it annoying as I work on materials, since there'...
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Duplicating motionpaths(keyframes)
I am kind of new to this whole blender program, and I'm currently trying to make a text animation where the letters are made out metaballs.
By now I have made 850 metaballs and I'm not even done with ...
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How to create proper displacement for weld joints?
I am looking for a way to create procedural weld joints in Blender. Here are some reference images showing what I am looking for:
The basic approach I have been taking is to create a base mesh then ...
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Changing family of many metas
I've got a few hundred meta balls making up an object. I'd like to duplicate it, and convert it to a mesh.
It seems that the duplicated metas end up being in the same family as the originals, so ...
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Is there a way to render particles as if they were a single liquid?
I don't want to use the fluid simulator beacuse i've been getting more controlled results with the particles system feature + using a guide as a force field.
What i'm trying to accomplish is water ...
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Is it possible to insert a keyframe to a metaball element?
I think everything is in the title : I want to deform my metaball object during animation.
Let's explain a bit more : I have several metaball objects in my scene, each of them composed of several ...
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Is it possible to make a plane out of meta objects?
Yes, I know, Add > Metaball > Plane.
But how can I make a large plane?
Scaling it affects all meta objects in the scene.
I thought of connecting a bunch of meta planes together, however this isn't a ...
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Scripting metaballs with negative influence
I'm generating metaballs with a python script, and I need to be able to toggle the negative option for some of the metaballs. (Edit: ...
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Are there any non-standard meta objects available?
I recently started playing with Meta objects again after all these years of using Blender and largely ignoring them. However, I find the available types to be extremely limited.
Are there any others ...