All Questions
Tagged with materials procedural
174
questions
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272
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procedural label texture
how is possible make a label design all with nodes with the shader editor in Blender (basic rectangles shapes and letter)?
I add the final result done with Illustrator.
2
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1
answer
2k
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Is it possible to change sRGB/Non-Color color space procedurally?
All "Diffuse-Albedo-Color" need to be, or at least they would be in an sRgb color space (in my experience), inside the diffuse node.
On the contrary the other maps such as: Normal, Specular, ...
1
vote
0
answers
57
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How can I achieve a procedurally generated mixed color effect on the sides of a dice object?
I have a simple dice object with a material node for the side color and a material node for the dot color.
How can I achieve this mixed color effect on the sides of the dice:
2
votes
1
answer
4k
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How to make procedural Powder Coat material?
i am Industrial designer and i need a powder coated material, im trying to make it procedural but i cant achieve a realistic solution.
Has anyone had any experience with trying to make a material like ...
3
votes
1
answer
513
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How can I individually scale the voronoi color chunks? [duplicate]
I'm trying to make sort of a granite slab material for flooring. And i've tried a lot of things, but none seem to make it look good, and using the image doesn't help either since there's changes in ...
6
votes
1
answer
504
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How do I create a radial metallic gear material procedurally?
I am trying to make a gear material where there are highlights that are like lines facing outward from the gear's center. This image shows what I am trying to accomplish. How can such an effect be ...
0
votes
1
answer
118
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Help with creating procedural aged golden material?
I'm a beginner to procedural textures and have spent the past few weeks studying it and now I'm wanting to practice making my own.
I'm trying to replicate the texture of this coffee table (shown below)...
2
votes
1
answer
363
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How can I create a wire-wove grid material in cycles?
I'm trying to create a procedural cycles material which looks like a speaker of a mobile phone.
My attempt is by mixing two Wave Textures and rotating them by 45°. Any hints on how I can make it look ...
1
vote
2
answers
402
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How to create detailed Procedural materials?
I'm trying to create a procedural bumpy skin for lizards or dinosaurs but it's a bit blurry.
Is there a way to make these procedural textures in blender more detailed or Sharper?
UPDATED:
And my ...
4
votes
1
answer
232
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Any way to recreate this procedurally and random?
I've recently been trying to create a personal library of node groups and materials to get a better understanding of blenders material nodes, but I'm a bit stumped on how to recreate this
I'm trying ...
1
vote
1
answer
636
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How to emit light from base color of a wave texture node?
So as you can see I am trying to recreate the added picture using wave texture node and I want only the red color to emit light. So that to do? and what should be the node set up?
1
vote
1
answer
576
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How to achieve "spherical" mapping in procedural materials? [duplicate]
What I have:
What I would want (sorry for a terrible sketch):
How to convert object/generated coordinates in such way?
0
votes
1
answer
307
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how to make lines of mask/image thicker using material nodes in blender
I got an image from google images, and i am using that image in a material, but i want the lines in the image thicker So I was thinking, is there a way to make the line thicker, since making similar ...
0
votes
2
answers
1k
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How to rotate a procedural texture on a single object?
When several objects share the same procedural material, how do you place it on an individual object the way you want to?
For example, how do you rotate the texture on one object, but not on other ...
0
votes
1
answer
62
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Redish weapon wood [eevee]
I am making an rpg-7, but can't get the wood material right
This is what i want:
This is what i was able to make:
Node setup:
How can i improve, and also add this shiny look to it