All Questions
65
questions
5
votes
2
answers
1k
views
Eevee transparent glass on transparent background?
In Blender 2.8's Eevee renderer, I have "Transparent" checked in the film tab, and my material settings follow all listed in this video.
Yet my glass is always this white gray:
My ...
5
votes
2
answers
1k
views
Chrome Reflections On Flat Surfaces
I've set up my scene, and both objects have the exact same material applied to them. I understand that the monkey object has lots of curves therefor the light and world scene is bouncing lights and ...
5
votes
1
answer
2k
views
How do I control the blurriness of light through frosted glass?
I'm trying to create soft lighting through non-bumpy frosted glass. This is my attempt and it's not really working the way I want it to as reflections have no blurriness and not the kind of blurriness ...
5
votes
3
answers
5k
views
How can I soften my Volumetric Light borders?
I made a volumetric light based on a sphere, the borders are too notorious, it even looks like a texture. Is there any way to soften the borders like adding a blur, but in the single object, without ...
5
votes
3
answers
57k
views
Creating a glowing effect with nodes
I want to achieve that light glowing effect. What material and what nodes do I have to use?
5
votes
1
answer
512
views
Isolate light cast on a surface through glass
I have a white plane and a glass object on top of it, with 2 spotlights casting light through the glass object. This causes a lot of light to be cast onto the white plane.
I want to turn the plane ...
4
votes
1
answer
844
views
How do I create a material that is only visible under one specific light?
I would like to know how to create a material that is invisible unless it is exposed to one specific light source, like invisible ink.
4
votes
2
answers
28k
views
Prevent the light source from appearing in the reflection
I have a glossy, metallic ball, rendered below. My problem is that you can clearly see the two lights used in the render. This lighting looks O.K. in the example, but what would I do if I wanted to ...
3
votes
2
answers
7k
views
Creating a light beam
I need a light beam, something like this:
https://cloud.blender.org/p/caminandes-3/56c6da5cc379cf0079716873
I tried it, but the emmision shader dosen't work that way now - when I make make a simple ...
3
votes
1
answer
540
views
Button emitting light in Eevee? [duplicate]
I’m trying to create a material for a button on a music control panel. It looks like a plastic glossy button with some colourful light coming from behind.
I’m using EEVEE engine, so I tried bumping ...
3
votes
4
answers
12k
views
Make an Object not reflected by a Surface?
I want to make an Object which cant be seen on Reflective Surfaces, for example: Metal. I want to make it so that if I Place the Object over a Reflective Material, it should not be seen on there.
How ...
3
votes
2
answers
4k
views
Is it possible to simulate Fluorescence in cycles?
It it possible to create a fluorescence shader in cycles?
From Wikipedia:
Fluorescence is the emission of light by a substance that has absorbed light or other electromagnetic radiation.
More ...
3
votes
1
answer
2k
views
Translucency for shell material using the Principled Shader
I am looking to replicate this hermit character from the Pixar short, Piper:
I am currently working on the shell material and am struggling to get the translucency correct in order to replicate how ...
3
votes
1
answer
246
views
Dark glass with weird imperfections
I am following Blender Guru's donut & teacup tutorial and have gotten up to part 3 level 3 where I am starting to make my teacup transparent. After following all the steps in the video I am left ...
3
votes
1
answer
3k
views
How do I create a bumpy reflective material?
I'm doing a project for practice, and I want to recreate this lighting shown below. I don't know too much about nodes and node setups (I'm currently studying it). I believe I have the appropriate ...