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0 votes
1 answer
21 views

Glass render is black for some reason and I tried tweaking the light paths on render properties

I'm almost sure that some sort of setting a did before on a different proyect is affecting this one now, but to be honest I don't want to factory reset my settings since I'm scared I mess something up ...
Andres Navarro Ramirez's user avatar
0 votes
0 answers
23 views

Stylzed glass material WITH transmission using isometric camera and stacked panes (Cycles)

I got a client who wants stacked glass panes with a transmissive material looking like this: And I'm really struggling with getting the material right. The closest I got was using two materials, one ...
etlaM's user avatar
  • 33
0 votes
0 answers
372 views

How to correct glass IOR deformation?

Let's say I have a 3D model of a truck with frontal glass (semitrans plastic), with an object - driver - behind it. Now everything glass-wise looks OK as it should except one very important thing: the ...
fafa's user avatar
  • 93
0 votes
0 answers
26 views

Glass Material ussues

Greetings to the forum members, I work with glass materials, and there are some problems with them. There are problems on different rendering engines. On Eevee, the glass material does not work in ...
Corsa Technologies's user avatar
2 votes
1 answer
14k views

How do you make a transparent glass material in Blender 3.2?

I've looked everywhere but answers I've found are not applicable to my version of Blender because a ton of settings seem to change or disappear with every new version. I just want to make a ...
MicroMachine's user avatar
  • 4,713
0 votes
2 answers
160 views

Plastic Ocean avoid IOR distortion, but keep the look

I am recreating a model of the ocean in a stylized way. I am satisfied with the " ocean " look, but I need to place Wind Turbines, and, as expected, I get distortions proper to the IOR ...
Bruno Suraski's user avatar
0 votes
1 answer
146 views

What causes infinite reflections in this glass material?

I'm wrapping up an original concept car I made for practice and struggling with this glass shader on the windshield (shading is one of my weaknesses). I'm using this setup (the ramp isn't necessary to ...
Max Williams's user avatar
2 votes
1 answer
164 views

How to get realistic glass material for ashtray in cycles?

I'm done modeling the ashtray but I'm having trouble getting realistic glass material. This is my render in cycles. I have a picture of my ashtray and would like the effect below. only ashtray ...
Patryk Adamowicz's user avatar
2 votes
0 answers
422 views

Can this glass effect be done in Cycles?

I'm pretty new to Blender and I've been asking myself for quite a long time, can Cycles achieve those nice glass dispersion/matte shading like on Redshift/Octane in c4d? Is it possible? I found on one ...
Maya's user avatar
  • 53
0 votes
0 answers
29 views

Window isn't rendering properly

Using the rendering preview, I get the intended result: But upon rendering, the window seems to just be white. I haven't shown the whole render because it will take to long but the colour of the ...
GetMoney_G5's user avatar
1 vote
1 answer
2k views

How to create a realistic glass material similar to this?

I'm trying to create a molecular scene similar to this: I have attached here my blender file: https://drive.google.com/file/d/1GFdbRQH5UCvOVWDJdgBlhnNIdrRgqhwV/view?usp=sharing I have difficulty in ...
diniulian's user avatar
  • 932
1 vote
0 answers
200 views

How can I add bubbles to glass shader without using particle system?

I created a glass object following this CGMatter's tutorial https://www.youtube.com/watch?v=Zu74ljrLz4w&t=124s Now I would like to add bubbles inside the glass, but since the glass object is a ...
Michiel's user avatar
  • 11
2 votes
0 answers
983 views

Transmission and Specular in cycles

In the reference manual, the specular value (Principled BSDF) should be ((IOR-1)/(IOR+1))^2/0.08. I want to make a glass with Cycles. So, I am using a transmission value of 1 and an IOR of 1.45. I ...
Juan de Dios's user avatar
0 votes
1 answer
123 views

why does my glass look so strange especially when smooth shaded

Here's what it looks like flat shaded, in cycles, with the settings. i only upped transmission to 1 and roughness down: Here's what it looks like smooth shaded in cycles:
j a s m i n e's user avatar
0 votes
1 answer
73 views

Creating fantasy crystal-like object to composite in a photoshoot

first post here. I'm a beginner with Blender so I'm trying to get some advice on how to make the material part of a diamon/crystal type thing I'll add in a photoshoot. I already asked this somewhere ...
popoblito's user avatar
3 votes
0 answers
268 views

Recreating colored glass shader from VRay/Max to Blender/Cycles

Edit: Blend file: I am converting a somewhat simple scene from 3DSMax/VRay to Blender/Cycles. I'm almost done with the conversion, but I am having trouble with matching the glass shader used in the ...
fmotion1's user avatar
  • 1,433
1 vote
1 answer
526 views

Glass material is smudgy and doesn't look like glass

I downloaded this 3D model of a glass vase and I tried fixing the material in Blender using Cycles as my rendering engine but it looks so different in comparison to the material preview. See ...
jeline's user avatar
  • 11
0 votes
1 answer
478 views

How to make a lens? [duplicate]

I wanted to make a magnifying glass in blender. I added in a circle and gave it a little thickness. Gave it a casual glass shader too. But all I got was this: There is no magnification at all. Does ...
Ryan's user avatar
  • 15
1 vote
1 answer
176 views

Glass material with darker areas Cycles

I'm modelling a nutella pot, however I have a rendering problem. As you can see I have a dark spot around the glass pot, my shading render is very simple though : Also, I made the nutella model and ...
Tronos's user avatar
  • 13
2 votes
1 answer
383 views

Glass being very odd in blender

Recently, I've been trying to make a donut and coffee using blender guru's tutorial. However, earlier today, I made a change (though I'm not sure what exactly), which caused my glass material to act ...
Joshua Diem's user avatar
0 votes
1 answer
143 views

Inventor imported object has different reflective properties than blender made one

I've been using Inventor 2020 for some mesh design for different things and decided to test an imported object and how well I could create materials for it in Blender. For some reason however, the ...
Meep's user avatar
  • 13
7 votes
2 answers
4k views

Glass: Increase "Transmission Roughness" as the object behind goes far

In the real world, there are some rough glasses that as objects behind them go away, they (the objects) become more blurry, but when we stick an object just behind this type of glass, it's almost ...
HF_'s user avatar
  • 480
2 votes
1 answer
923 views

Why is this weird line in appearing in Glass material?

I cannot understand why this weird line in appearing in my coffee I decreased IOR of my glass and increased density of coffee. I moved light, checked if I have two materials and nothing is working. ...
Joanna's user avatar
  • 21
1 vote
1 answer
731 views

Color not coming through glass?

I'm trying to do this tutorial to make the cup as shown in the video but I'm having problems with the glass and the color coming through it. the glass has light coming through it (Or it might be ...
Sleepdealer's user avatar
0 votes
1 answer
3k views

Creating a translucent acrylic-like Shader

I am trying to make this model and as you can see in the reference, it looks translucent with a glow on the outer ring, like a solid block of acrylic with thickness. Also, as you can see, it emits ...
AshKB's user avatar
  • 754
0 votes
0 answers
114 views

Area light creates whiteness only through glass [duplicate]

So I have an animated scene where the camera goes through a window into a house. The only issue is that the ceiling of the house is white (EDIT: it's actually not the ceiling, but the area lamp that's ...
AJudge's user avatar
  • 39
2 votes
0 answers
137 views

Why is this glass getting blown out?

Ok I have a lot of glass in my scene but these shards I have on the floor, regardless of denoising settings or otherwise, that do not appear clear but rather get blown out into white. Denoise ...
blue's user avatar
  • 1,287
1 vote
1 answer
2k views

Glass refractions in Eevee vs Cycles

I'm finally working with Eevee in Blender 2.8 beta and initially I was so blown away at how high powered it was, thinking to myself "is this the end of waiting a whole week to render 1 minute of ...
zander's user avatar
  • 1,052
3 votes
1 answer
1k views

Cycles - transparent background still renders background color through glass?

Im having an issue with glass rendered where there isn't something IMMEDIATELY behind it - either objects are in distance or there actually isn't anything there. I need it to render CLEAR, meaning ...
blue's user avatar
  • 1,287
1 vote
1 answer
587 views

Rim lighting in glass sphere? light inside doesnt work?

I am trying to achieve this effect with my smooth shaded spheres, but if the sphere had the glossiness of glass with something inside it: https://dribbble.com/shots/3889660-Siri-assistant-AR-Hologram ...
blue's user avatar
  • 1,287
0 votes
2 answers
688 views

Glass material not working properly... When I add a light source it makes these colored dots [duplicate]

I need help with my glass material. For some reason when I add glass to my scene it makes these little dots which I can´t get rid of. This is the node editor for my glass material.
Daniel Adam's user avatar
1 vote
0 answers
170 views

Glass Distortion without the glass object

i need a glass distortion effect but without the object visible. Is this possible? Would be nice if this is possible to fake in compositing. Thanks so far.
Eric's user avatar
  • 21
1 vote
0 answers
20 views

Diffuse materials under glass dome turning black (Cycles) [duplicate]

I have what is essentially a glass dome modeled with internal and external faces, but Diffuse materials under it always turn nearly black no matter how smooth or what color the glass is. To ...
Connor Stump's user avatar
4 votes
2 answers
31k views

Creating glass material - Glass shader or Principled give black/dark or mirror render in Cycles

I have already searched for as many threads I could find to find a solution and tried them all as best as I could, but I can't make glass shader or Principled shader work with to make a transparent ...
soslearn's user avatar
  • 103
1 vote
1 answer
1k views

how to make a wet rock material

I am making a waterfall/river scene and it will have mist in the air so I want the boulder rocks to look wet (like in the image below). I have tried using the glass shader and glossy shader in ...
Hacker_Link's user avatar
2 votes
1 answer
483 views

Strange liquid in glass and thick glass behavior

I am doing a chemistry render but I am struggling with my cupric sulfate solution in a flask in Blender : the Volume Absorption node doesn't really works as expected. I have a too light area and a ...
Lugrim's user avatar
  • 21
0 votes
1 answer
58 views

Cycles imported whiskey glass not transparant

I've just imported a whiskey glass from a file on Blendswap. When rendering it it just works fine, and looks like glass. When I import it to another scene, it's black untransparant glass? It's been a ...
Sven Heirman's user avatar
2 votes
1 answer
3k views

Is it possible to show glass as being transparent in the viewport

I have been trying for a couple of days to make an object with a glass material transparent in the viewport. I've seen a couple of tutorials using the material viewport shading and cycles render to ...
person's user avatar
  • 23
0 votes
1 answer
91 views

Why i cant see the poster through transparent material

I have 2 transparent sheet top and bottom and between both there is a poster (image) and emission from bottom. Why i cant see the poster through the transparent sheet and also the emission i have ...
atek's user avatar
  • 10.1k
2 votes
1 answer
1k views

Need Help making a frosted light Bulb material

I been trying to make a material that looks like this: I have only been able to make this: I would love to have some help with this.
Cutie _Tree's user avatar
5 votes
1 answer
2k views

How do I control the blurriness of light through frosted glass?

I'm trying to create soft lighting through non-bumpy frosted glass. This is my attempt and it's not really working the way I want it to as reflections have no blurriness and not the kind of blurriness ...
Jairaj Patil's user avatar
3 votes
3 answers
5k views

Glass acting as a lens?

What could be causing my plane with glass shader to act like a lens? I want normal glass, and already have tried 2 different node setups, but it still acts like a lens. Render: Glass node setup 1: ...
A.D.'s user avatar
  • 3,528
26 votes
1 answer
57k views

How can I make a more realistic glass shader? [duplicate]

Here's a sample scene: A room with a window, a point light to project light into the room, an HDR environment outside the room and a nice Image by Rembrandt that should be somewhat reflected on the ...
user avatar