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26 votes
1 answer
57k views

How can I make a more realistic glass shader? [duplicate]

Here's a sample scene: A room with a window, a point light to project light into the room, an HDR environment outside the room and a nice Image by Rembrandt that should be somewhat reflected on the ...
user avatar
7 votes
2 answers
4k views

Glass: Increase "Transmission Roughness" as the object behind goes far

In the real world, there are some rough glasses that as objects behind them go away, they (the objects) become more blurry, but when we stick an object just behind this type of glass, it's almost ...
HF_'s user avatar
  • 480
5 votes
1 answer
2k views

How do I control the blurriness of light through frosted glass?

I'm trying to create soft lighting through non-bumpy frosted glass. This is my attempt and it's not really working the way I want it to as reflections have no blurriness and not the kind of blurriness ...
Jairaj Patil's user avatar
4 votes
2 answers
31k views

Creating glass material - Glass shader or Principled give black/dark or mirror render in Cycles

I have already searched for as many threads I could find to find a solution and tried them all as best as I could, but I can't make glass shader or Principled shader work with to make a transparent ...
soslearn's user avatar
  • 103
3 votes
3 answers
5k views

Glass acting as a lens?

What could be causing my plane with glass shader to act like a lens? I want normal glass, and already have tried 2 different node setups, but it still acts like a lens. Render: Glass node setup 1: ...
A.D.'s user avatar
  • 3,528
3 votes
1 answer
1k views

Cycles - transparent background still renders background color through glass?

Im having an issue with glass rendered where there isn't something IMMEDIATELY behind it - either objects are in distance or there actually isn't anything there. I need it to render CLEAR, meaning ...
blue's user avatar
  • 1,287
3 votes
0 answers
268 views

Recreating colored glass shader from VRay/Max to Blender/Cycles

Edit: Blend file: I am converting a somewhat simple scene from 3DSMax/VRay to Blender/Cycles. I'm almost done with the conversion, but I am having trouble with matching the glass shader used in the ...
fmotion1's user avatar
  • 1,433
2 votes
1 answer
3k views

Is it possible to show glass as being transparent in the viewport

I have been trying for a couple of days to make an object with a glass material transparent in the viewport. I've seen a couple of tutorials using the material viewport shading and cycles render to ...
person's user avatar
  • 23
2 votes
1 answer
14k views

How do you make a transparent glass material in Blender 3.2?

I've looked everywhere but answers I've found are not applicable to my version of Blender because a ton of settings seem to change or disappear with every new version. I just want to make a ...
MicroMachine's user avatar
  • 4,713
2 votes
1 answer
164 views

How to get realistic glass material for ashtray in cycles?

I'm done modeling the ashtray but I'm having trouble getting realistic glass material. This is my render in cycles. I have a picture of my ashtray and would like the effect below. only ashtray ...
Patryk Adamowicz's user avatar
2 votes
1 answer
383 views

Glass being very odd in blender

Recently, I've been trying to make a donut and coffee using blender guru's tutorial. However, earlier today, I made a change (though I'm not sure what exactly), which caused my glass material to act ...
Joshua Diem's user avatar
2 votes
1 answer
923 views

Why is this weird line in appearing in Glass material?

I cannot understand why this weird line in appearing in my coffee I decreased IOR of my glass and increased density of coffee. I moved light, checked if I have two materials and nothing is working. ...
Joanna's user avatar
  • 21
2 votes
1 answer
1k views

Need Help making a frosted light Bulb material

I been trying to make a material that looks like this: I have only been able to make this: I would love to have some help with this.
Cutie _Tree's user avatar
2 votes
0 answers
422 views

Can this glass effect be done in Cycles?

I'm pretty new to Blender and I've been asking myself for quite a long time, can Cycles achieve those nice glass dispersion/matte shading like on Redshift/Octane in c4d? Is it possible? I found on one ...
Maya's user avatar
  • 53
2 votes
0 answers
983 views

Transmission and Specular in cycles

In the reference manual, the specular value (Principled BSDF) should be ((IOR-1)/(IOR+1))^2/0.08. I want to make a glass with Cycles. So, I am using a transmission value of 1 and an IOR of 1.45. I ...
Juan de Dios's user avatar

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