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0 votes
1 answer
21 views

Glass render is black for some reason and I tried tweaking the light paths on render properties

I'm almost sure that some sort of setting a did before on a different proyect is affecting this one now, but to be honest I don't want to factory reset my settings since I'm scared I mess something up ...
1 vote
1 answer
731 views

Color not coming through glass?

I'm trying to do this tutorial to make the cup as shown in the video but I'm having problems with the glass and the color coming through it. the glass has light coming through it (Or it might be ...
0 votes
0 answers
23 views

Stylzed glass material WITH transmission using isometric camera and stacked panes (Cycles)

I got a client who wants stacked glass panes with a transmissive material looking like this: And I'm really struggling with getting the material right. The closest I got was using two materials, one ...
0 votes
0 answers
372 views

How to correct glass IOR deformation?

Let's say I have a 3D model of a truck with frontal glass (semitrans plastic), with an object - driver - behind it. Now everything glass-wise looks OK as it should except one very important thing: the ...
0 votes
0 answers
26 views

Glass Material ussues

Greetings to the forum members, I work with glass materials, and there are some problems with them. There are problems on different rendering engines. On Eevee, the glass material does not work in ...
2 votes
1 answer
14k views

How do you make a transparent glass material in Blender 3.2?

I've looked everywhere but answers I've found are not applicable to my version of Blender because a ton of settings seem to change or disappear with every new version. I just want to make a ...
0 votes
2 answers
160 views

Plastic Ocean avoid IOR distortion, but keep the look

I am recreating a model of the ocean in a stylized way. I am satisfied with the " ocean " look, but I need to place Wind Turbines, and, as expected, I get distortions proper to the IOR ...
0 votes
1 answer
146 views

What causes infinite reflections in this glass material?

I'm wrapping up an original concept car I made for practice and struggling with this glass shader on the windshield (shading is one of my weaknesses). I'm using this setup (the ramp isn't necessary to ...
1 vote
1 answer
2k views

How to create a realistic glass material similar to this?

I'm trying to create a molecular scene similar to this: I have attached here my blender file: https://drive.google.com/file/d/1GFdbRQH5UCvOVWDJdgBlhnNIdrRgqhwV/view?usp=sharing I have difficulty in ...
2 votes
1 answer
383 views

Glass being very odd in blender

Recently, I've been trying to make a donut and coffee using blender guru's tutorial. However, earlier today, I made a change (though I'm not sure what exactly), which caused my glass material to act ...
2 votes
1 answer
164 views

How to get realistic glass material for ashtray in cycles?

I'm done modeling the ashtray but I'm having trouble getting realistic glass material. This is my render in cycles. I have a picture of my ashtray and would like the effect below. only ashtray ...
2 votes
0 answers
422 views

Can this glass effect be done in Cycles?

I'm pretty new to Blender and I've been asking myself for quite a long time, can Cycles achieve those nice glass dispersion/matte shading like on Redshift/Octane in c4d? Is it possible? I found on one ...
0 votes
0 answers
29 views

Window isn't rendering properly

Using the rendering preview, I get the intended result: But upon rendering, the window seems to just be white. I haven't shown the whole render because it will take to long but the colour of the ...
1 vote
0 answers
200 views

How can I add bubbles to glass shader without using particle system?

I created a glass object following this CGMatter's tutorial https://www.youtube.com/watch?v=Zu74ljrLz4w&t=124s Now I would like to add bubbles inside the glass, but since the glass object is a ...
2 votes
0 answers
983 views

Transmission and Specular in cycles

In the reference manual, the specular value (Principled BSDF) should be ((IOR-1)/(IOR+1))^2/0.08. I want to make a glass with Cycles. So, I am using a transmission value of 1 and an IOR of 1.45. I ...

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